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Searched refs:drawBuffer (Results 1 – 11 of 11) sorted by relevance

/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles3_only_functions.h21 …X(void, glClearBufferiv, (GLenum buffer, GLint drawBuffer, const GLint * value), (buffer, drawBuff…
22 …X(void, glClearBufferuiv, (GLenum buffer, GLint drawBuffer, const GLuint * value), (buffer, drawBu…
23 …X(void, glClearBufferfv, (GLenum buffer, GLint drawBuffer, const GLfloat * value), (buffer, drawBu…
24 …void, glClearBufferfi, (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil), (buffer, d…
Dgles3_only_static_translator_namespaced_header.h21 GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint * value);
22 GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint * value);
23 GL_APICALL void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat * value);
24 GL_APICALL void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint s…
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles3_only_dispatch_logging_wrappers.impl59 void glClearBufferiv_dispatchLoggingWrapper(GLenum buffer, GLint drawBuffer, const GLint * value) {
60 …DISPATCH_DEBUG_LOG("glClearBufferiv(buffer:0x%X, drawBuffer:%d, value:%p)", buffer, drawBuffer, va…
61 GLDispatch::glClearBufferiv_underlying(buffer, drawBuffer, value);
64 void glClearBufferuiv_dispatchLoggingWrapper(GLenum buffer, GLint drawBuffer, const GLuint * value)…
65 …DISPATCH_DEBUG_LOG("glClearBufferuiv(buffer:0x%X, drawBuffer:%d, value:%p)", buffer, drawBuffer, v…
66 GLDispatch::glClearBufferuiv_underlying(buffer, drawBuffer, value);
69 void glClearBufferfv_dispatchLoggingWrapper(GLenum buffer, GLint drawBuffer, const GLfloat * value)…
70 …DISPATCH_DEBUG_LOG("glClearBufferfv(buffer:0x%X, drawBuffer:%d, value:%p)", buffer, drawBuffer, va…
71 GLDispatch::glClearBufferfv_underlying(buffer, drawBuffer, value);
74 void glClearBufferfi_dispatchLoggingWrapper(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint s…
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Dgles3_only.entries28 void glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint * value);
29 void glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint * value);
30 void glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat * value);
31 void glClearBufferfi(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv30Imp.cpp70 GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint * value) { in glClearBufferiv() argument
72 ctx->dispatcher().glClearBufferiv(buffer, drawBuffer, value); in glClearBufferiv()
75 GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint * value)… in glClearBufferuiv() argument
77 ctx->dispatcher().glClearBufferuiv(buffer, drawBuffer, value); in glClearBufferuiv()
80 GL_APICALL void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat * value)… in glClearBufferfv() argument
82 ctx->dispatcher().glClearBufferfv(buffer, drawBuffer, value); in glClearBufferfv()
85 GL_APICALL void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint s… in glClearBufferfi() argument
87 ctx->dispatcher().glClearBufferfi(buffer, drawBuffer, depth, stencil); in glClearBufferfi()
/hardware/google/gfxstream/common/detector/
DGlesFuncs.h297 …X(void, glClearBufferiv, (GLenum buffer, GLint drawBuffer, const GLint * value), (buffer, drawBuff…
298 …X(void, glClearBufferuiv, (GLenum buffer, GLint drawBuffer, const GLuint * value), (buffer, drawBu…
299 …X(void, glClearBufferfv, (GLenum buffer, GLint drawBuffer, const GLfloat * value), (buffer, drawBu…
300 …void, glClearBufferfi, (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil), (buffer, d…
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_entry.cpp234 void glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint* value);
235 void glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint* value);
236 void glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat* value);
237 void glClearBufferfi(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil);
1832 void glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint* value) in glClearBufferiv() argument
1835 ctx->glClearBufferiv(ctx, buffer, drawBuffer, value); in glClearBufferiv()
1838 void glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint* value) in glClearBufferuiv() argument
1841 ctx->glClearBufferuiv(ctx, buffer, drawBuffer, value); in glClearBufferuiv()
1844 void glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat* value) in glClearBufferfv() argument
1847 ctx->glClearBufferfv(ctx, buffer, drawBuffer, value); in glClearBufferfv()
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DGL2Encoder.h664 static void s_glClearBufferiv(void* self, GLenum buffer, GLint drawBuffer, const GLint* value);
667 … static void s_glClearBufferuiv(void* self, GLenum buffer, GLint drawBuffer, const GLuint* value);
670 … static void s_glClearBufferfv(void* self, GLenum buffer, GLint drawBuffer, const GLfloat* value);
867 …static void s_glClearBufferfi(void* self, GLenum buffer, GLint drawBuffer, float depth, int stenci…
DGL2Encoder.cpp5080 void GL2Encoder::s_glClearBufferiv(void* self, GLenum buffer, GLint drawBuffer, const GLint * value… in s_glClearBufferiv() argument
5091 SET_ERROR_IF(drawBuffer < 0 || drawBuffer>= maxDrawBuffers, GL_INVALID_VALUE); in s_glClearBufferiv()
5093 SET_ERROR_IF(drawBuffer != 0, GL_INVALID_VALUE); in s_glClearBufferiv()
5096 ctx->m_glClearBufferiv_enc(ctx, buffer, drawBuffer, value); in s_glClearBufferiv()
5099 void GL2Encoder::s_glClearBufferuiv(void* self, GLenum buffer, GLint drawBuffer, const GLuint * val… in s_glClearBufferuiv() argument
5107 SET_ERROR_IF(drawBuffer < 0 || drawBuffer>= maxDrawBuffers, GL_INVALID_VALUE); in s_glClearBufferuiv()
5109 ctx->m_glClearBufferuiv_enc(ctx, buffer, drawBuffer, value); in s_glClearBufferuiv()
5112 void GL2Encoder::s_glClearBufferfv(void* self, GLenum buffer, GLint drawBuffer, const GLfloat * val… in s_glClearBufferfv() argument
5123 SET_ERROR_IF(drawBuffer < 0 || drawBuffer>= maxDrawBuffers, GL_INVALID_VALUE); in s_glClearBufferfv()
5125 SET_ERROR_IF(drawBuffer != 0, GL_INVALID_VALUE); in s_glClearBufferfv()
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Dgl2_enc.cpp5916 void glClearBufferiv_enc(void *self , GLenum buffer, GLint drawBuffer, const GLint* value) in glClearBufferiv_enc() argument
5918 …EBUG_LOG("glClearBufferiv(buffer:0x%08x, drawBuffer:%d, value:0x%08x)", buffer, drawBuffer, value); in glClearBufferiv_enc()
5938 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferiv_enc()
5947 void glClearBufferuiv_enc(void *self , GLenum buffer, GLint drawBuffer, const GLuint* value) in glClearBufferuiv_enc() argument
5949 …BUG_LOG("glClearBufferuiv(buffer:0x%08x, drawBuffer:%d, value:0x%08x)", buffer, drawBuffer, value); in glClearBufferuiv_enc()
5969 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferuiv_enc()
5978 void glClearBufferfv_enc(void *self , GLenum buffer, GLint drawBuffer, const GLfloat* value) in glClearBufferfv_enc() argument
5980 …EBUG_LOG("glClearBufferfv(buffer:0x%08x, drawBuffer:%d, value:0x%08x)", buffer, drawBuffer, value); in glClearBufferfv_enc()
6000 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferfv_enc()
6009 void glClearBufferfi_enc(void *self , GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil) in glClearBufferfi_enc() argument
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/hardware/google/gfxstream/codegen/gles2/
Dgles2.in297 GL_ENTRY(void, glClearBufferiv, GLenum buffer, GLint drawBuffer, const GLint * value)
298 GL_ENTRY(void, glClearBufferuiv, GLenum buffer, GLint drawBuffer, const GLuint * value)
299 GL_ENTRY(void, glClearBufferfv, GLenum buffer, GLint drawBuffer, const GLfloat * value)
300 GL_ENTRY(void, glClearBufferfi, GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil)