/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles3_only_functions.h | 21 …X(void, glClearBufferiv, (GLenum buffer, GLint drawBuffer, const GLint * value), (buffer, drawBuff… 22 …X(void, glClearBufferuiv, (GLenum buffer, GLint drawBuffer, const GLuint * value), (buffer, drawBu… 23 …X(void, glClearBufferfv, (GLenum buffer, GLint drawBuffer, const GLfloat * value), (buffer, drawBu… 24 …void, glClearBufferfi, (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil), (buffer, d…
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D | gles3_only_static_translator_namespaced_header.h | 21 GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint * value); 22 GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint * value); 23 GL_APICALL void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat * value); 24 GL_APICALL void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint s…
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles3_only_dispatch_logging_wrappers.impl | 59 void glClearBufferiv_dispatchLoggingWrapper(GLenum buffer, GLint drawBuffer, const GLint * value) { 60 …DISPATCH_DEBUG_LOG("glClearBufferiv(buffer:0x%X, drawBuffer:%d, value:%p)", buffer, drawBuffer, va… 61 GLDispatch::glClearBufferiv_underlying(buffer, drawBuffer, value); 64 void glClearBufferuiv_dispatchLoggingWrapper(GLenum buffer, GLint drawBuffer, const GLuint * value)… 65 …DISPATCH_DEBUG_LOG("glClearBufferuiv(buffer:0x%X, drawBuffer:%d, value:%p)", buffer, drawBuffer, v… 66 GLDispatch::glClearBufferuiv_underlying(buffer, drawBuffer, value); 69 void glClearBufferfv_dispatchLoggingWrapper(GLenum buffer, GLint drawBuffer, const GLfloat * value)… 70 …DISPATCH_DEBUG_LOG("glClearBufferfv(buffer:0x%X, drawBuffer:%d, value:%p)", buffer, drawBuffer, va… 71 GLDispatch::glClearBufferfv_underlying(buffer, drawBuffer, value); 74 void glClearBufferfi_dispatchLoggingWrapper(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint s… [all …]
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D | gles3_only.entries | 28 void glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint * value); 29 void glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint * value); 30 void glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat * value); 31 void glClearBufferfi(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil);
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv30Imp.cpp | 70 GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint * value) { in glClearBufferiv() argument 72 ctx->dispatcher().glClearBufferiv(buffer, drawBuffer, value); in glClearBufferiv() 75 GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint * value)… in glClearBufferuiv() argument 77 ctx->dispatcher().glClearBufferuiv(buffer, drawBuffer, value); in glClearBufferuiv() 80 GL_APICALL void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat * value)… in glClearBufferfv() argument 82 ctx->dispatcher().glClearBufferfv(buffer, drawBuffer, value); in glClearBufferfv() 85 GL_APICALL void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint s… in glClearBufferfi() argument 87 ctx->dispatcher().glClearBufferfi(buffer, drawBuffer, depth, stencil); in glClearBufferfi()
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 297 …X(void, glClearBufferiv, (GLenum buffer, GLint drawBuffer, const GLint * value), (buffer, drawBuff… 298 …X(void, glClearBufferuiv, (GLenum buffer, GLint drawBuffer, const GLuint * value), (buffer, drawBu… 299 …X(void, glClearBufferfv, (GLenum buffer, GLint drawBuffer, const GLfloat * value), (buffer, drawBu… 300 …void, glClearBufferfi, (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil), (buffer, d…
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_entry.cpp | 234 void glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint* value); 235 void glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint* value); 236 void glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat* value); 237 void glClearBufferfi(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil); 1832 void glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint* value) in glClearBufferiv() argument 1835 ctx->glClearBufferiv(ctx, buffer, drawBuffer, value); in glClearBufferiv() 1838 void glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint* value) in glClearBufferuiv() argument 1841 ctx->glClearBufferuiv(ctx, buffer, drawBuffer, value); in glClearBufferuiv() 1844 void glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat* value) in glClearBufferfv() argument 1847 ctx->glClearBufferfv(ctx, buffer, drawBuffer, value); in glClearBufferfv() [all …]
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D | GL2Encoder.h | 664 static void s_glClearBufferiv(void* self, GLenum buffer, GLint drawBuffer, const GLint* value); 667 … static void s_glClearBufferuiv(void* self, GLenum buffer, GLint drawBuffer, const GLuint* value); 670 … static void s_glClearBufferfv(void* self, GLenum buffer, GLint drawBuffer, const GLfloat* value); 867 …static void s_glClearBufferfi(void* self, GLenum buffer, GLint drawBuffer, float depth, int stenci…
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D | GL2Encoder.cpp | 5080 void GL2Encoder::s_glClearBufferiv(void* self, GLenum buffer, GLint drawBuffer, const GLint * value… in s_glClearBufferiv() argument 5091 SET_ERROR_IF(drawBuffer < 0 || drawBuffer>= maxDrawBuffers, GL_INVALID_VALUE); in s_glClearBufferiv() 5093 SET_ERROR_IF(drawBuffer != 0, GL_INVALID_VALUE); in s_glClearBufferiv() 5096 ctx->m_glClearBufferiv_enc(ctx, buffer, drawBuffer, value); in s_glClearBufferiv() 5099 void GL2Encoder::s_glClearBufferuiv(void* self, GLenum buffer, GLint drawBuffer, const GLuint * val… in s_glClearBufferuiv() argument 5107 SET_ERROR_IF(drawBuffer < 0 || drawBuffer>= maxDrawBuffers, GL_INVALID_VALUE); in s_glClearBufferuiv() 5109 ctx->m_glClearBufferuiv_enc(ctx, buffer, drawBuffer, value); in s_glClearBufferuiv() 5112 void GL2Encoder::s_glClearBufferfv(void* self, GLenum buffer, GLint drawBuffer, const GLfloat * val… in s_glClearBufferfv() argument 5123 SET_ERROR_IF(drawBuffer < 0 || drawBuffer>= maxDrawBuffers, GL_INVALID_VALUE); in s_glClearBufferfv() 5125 SET_ERROR_IF(drawBuffer != 0, GL_INVALID_VALUE); in s_glClearBufferfv() [all …]
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D | gl2_enc.cpp | 5916 void glClearBufferiv_enc(void *self , GLenum buffer, GLint drawBuffer, const GLint* value) in glClearBufferiv_enc() argument 5918 …EBUG_LOG("glClearBufferiv(buffer:0x%08x, drawBuffer:%d, value:0x%08x)", buffer, drawBuffer, value); in glClearBufferiv_enc() 5938 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferiv_enc() 5947 void glClearBufferuiv_enc(void *self , GLenum buffer, GLint drawBuffer, const GLuint* value) in glClearBufferuiv_enc() argument 5949 …BUG_LOG("glClearBufferuiv(buffer:0x%08x, drawBuffer:%d, value:0x%08x)", buffer, drawBuffer, value); in glClearBufferuiv_enc() 5969 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferuiv_enc() 5978 void glClearBufferfv_enc(void *self , GLenum buffer, GLint drawBuffer, const GLfloat* value) in glClearBufferfv_enc() argument 5980 …EBUG_LOG("glClearBufferfv(buffer:0x%08x, drawBuffer:%d, value:0x%08x)", buffer, drawBuffer, value); in glClearBufferfv_enc() 6000 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferfv_enc() 6009 void glClearBufferfi_enc(void *self , GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil) in glClearBufferfi_enc() argument [all …]
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.in | 297 GL_ENTRY(void, glClearBufferiv, GLenum buffer, GLint drawBuffer, const GLint * value) 298 GL_ENTRY(void, glClearBufferuiv, GLenum buffer, GLint drawBuffer, const GLuint * value) 299 GL_ENTRY(void, glClearBufferfv, GLenum buffer, GLint drawBuffer, const GLfloat * value) 300 GL_ENTRY(void, glClearBufferfi, GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil)
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