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Searched refs:glClearDepth (Results 1 – 19 of 19) sorted by relevance

/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles2_stubbed_in_translator_namespace.cpp8 GL_APICALL void GL_APIENTRY glClearDepth(GLclampd) { return; } in glClearDepth() function
Dgles2_stubbed_in_translator_namespace.entries8 void glClearDepth(GLclampd depth);
Dgles1_stubbed_in_translator_namespace.cpp27 GL_APICALL void GL_APIENTRY glClearDepth(GLclampd) { return; } in glClearDepth() function
Dgles_common_for_gles1.entries21 void glClearDepth(GLclampd depth);
Dgles_common.entries20 void glClearDepth(GLclampd depth);
Dgles_common_for_gles2.entries21 void glClearDepth(GLclampd depth);
Dgles1_stubbed_in_translator_namespace.entries26 void glClearDepth(GLclampd depth);
Dgles_common_dispatch_logging_wrappers.impl60 DISPATCH_DEBUG_LOG("glClearDepth(depth:%f)", depth);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles_common_for_gles1_static_translator_namespaced_header.h22 GL_APICALL void GL_APIENTRY glClearDepth(GLclampd depth);
Dgles_common_for_gles2_static_translator_namespaced_header.h22 GL_APICALL void GL_APIENTRY glClearDepth(GLclampd depth);
Dgles_common_functions.h22 X(void, glClearDepth, (GLclampd depth), (depth)) \
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp576 ctx->dispatcher().glClearDepth(depth); in glClearDepthf()
583 ctx->dispatcher().glClearDepth(X2F(depth)); in glClearDepthx()
/hardware/google/gfxstream/guest/mesa/include/GL/
Dgl.h834 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
Dglcorearb.h311 GLAPI void APIENTRY glClearDepth (GLdouble depth);
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dgl.h872 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
Dgl_mangle.h168 #define glClearDepth MANGLE(ClearDepth) macro
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp921 dispatcher.glClearDepth(m_clearDepth); in postLoadRestoreCtx()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp876 ctx->dispatcher().glClearDepth(depth); in glClearDepthf()
/hardware/google/gfxstream/include/GL/
DGLcorearb.h329 GLAPI void APIENTRY glClearDepth (GLdouble depth);