Searched refs:glClearDepth (Results 1 – 19 of 19) sorted by relevance
8 GL_APICALL void GL_APIENTRY glClearDepth(GLclampd) { return; } in glClearDepth() function
8 void glClearDepth(GLclampd depth);
27 GL_APICALL void GL_APIENTRY glClearDepth(GLclampd) { return; } in glClearDepth() function
21 void glClearDepth(GLclampd depth);
20 void glClearDepth(GLclampd depth);
26 void glClearDepth(GLclampd depth);
60 DISPATCH_DEBUG_LOG("glClearDepth(depth:%f)", depth);
22 GL_APICALL void GL_APIENTRY glClearDepth(GLclampd depth);
22 X(void, glClearDepth, (GLclampd depth), (depth)) \
576 ctx->dispatcher().glClearDepth(depth); in glClearDepthf()583 ctx->dispatcher().glClearDepth(X2F(depth)); in glClearDepthx()
834 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
311 GLAPI void APIENTRY glClearDepth (GLdouble depth);
872 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
168 #define glClearDepth MANGLE(ClearDepth) macro
921 dispatcher.glClearDepth(m_clearDepth); in postLoadRestoreCtx()
876 ctx->dispatcher().glClearDepth(depth); in glClearDepthf()
329 GLAPI void APIENTRY glClearDepth (GLdouble depth);