1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23  * OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 
27 #ifndef __gl_h_
28 #define __gl_h_
29 
30 /**********************************************************************
31  * Begin system-specific stuff.
32  */
33 
34 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
35 #define __WIN32__
36 #endif
37 
38 #if defined(__WIN32__) && !defined(__CYGWIN__)
39 #  define GLAPI extern
40 #  if !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
41      /* Win32 but not WinCE */
42 #    define GLAPIENTRY __stdcall
43 #  else
44 #    define GLAPIENTRY
45 #  endif
46 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
47 #  define GLAPI extern
48 #  define GLAPIENTRY __stdcall
49 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
50 #  define GLAPI __attribute__((visibility("default")))
51 #  define GLAPIENTRY
52 #endif /* WIN32 && !CYGWIN */
53 
54 /*
55  * WINDOWS: Include windows.h here to define APIENTRY.
56  * It is also useful when applications include this file by
57  * including only glut.h, since glut.h depends on windows.h.
58  * Applications needing to include windows.h with parms other
59  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
60  * glut.h or gl.h.
61  */
62 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
63 #ifndef WIN32_LEAN_AND_MEAN
64 #define WIN32_LEAN_AND_MEAN 1
65 #endif
66 #include <windows.h>
67 #endif
68 
69 #ifndef GLAPI
70 #define GLAPI extern
71 #endif
72 
73 #ifndef GLAPIENTRY
74 #define GLAPIENTRY
75 #endif
76 
77 #ifndef APIENTRY
78 #define APIENTRY GLAPIENTRY
79 #endif
80 
81 /* "P" suffix to be used for a pointer to a function */
82 #ifndef APIENTRYP
83 #define APIENTRYP APIENTRY *
84 #endif
85 
86 #ifndef GLAPIENTRYP
87 #define GLAPIENTRYP GLAPIENTRY *
88 #endif
89 
90 /*
91  * End system-specific stuff.
92  **********************************************************************/
93 
94 
95 
96 #ifdef __cplusplus
97 extern "C" {
98 #endif
99 
100 
101 
102 #define GL_VERSION_1_1   1
103 #define GL_VERSION_1_2   1
104 #define GL_VERSION_1_3   1
105 #define GL_ARB_imaging   1
106 
107 
108 /*
109  * Datatypes
110  */
111 typedef unsigned int	GLenum;
112 typedef unsigned char	GLboolean;
113 typedef unsigned int	GLbitfield;
114 typedef void		GLvoid;
115 typedef signed char	GLbyte;		/* 1-byte signed */
116 typedef short		GLshort;	/* 2-byte signed */
117 typedef int		GLint;		/* 4-byte signed */
118 typedef unsigned char	GLubyte;	/* 1-byte unsigned */
119 typedef unsigned short	GLushort;	/* 2-byte unsigned */
120 typedef unsigned int	GLuint;		/* 4-byte unsigned */
121 typedef int		GLsizei;	/* 4-byte signed */
122 typedef float		GLfloat;	/* single precision float */
123 typedef float		GLclampf;	/* single precision float in [0,1] */
124 typedef double		GLdouble;	/* double precision float */
125 typedef double		GLclampd;	/* double precision float in [0,1] */
126 
127 
128 
129 /*
130  * Constants
131  */
132 
133 /* Boolean values */
134 #define GL_FALSE				0
135 #define GL_TRUE					1
136 
137 /* Data types */
138 #define GL_BYTE					0x1400
139 #define GL_UNSIGNED_BYTE			0x1401
140 #define GL_SHORT				0x1402
141 #define GL_UNSIGNED_SHORT			0x1403
142 #define GL_INT					0x1404
143 #define GL_UNSIGNED_INT				0x1405
144 #define GL_FLOAT				0x1406
145 #define GL_2_BYTES				0x1407
146 #define GL_3_BYTES				0x1408
147 #define GL_4_BYTES				0x1409
148 #define GL_DOUBLE				0x140A
149 
150 /* Primitives */
151 #define GL_POINTS				0x0000
152 #define GL_LINES				0x0001
153 #define GL_LINE_LOOP				0x0002
154 #define GL_LINE_STRIP				0x0003
155 #define GL_TRIANGLES				0x0004
156 #define GL_TRIANGLE_STRIP			0x0005
157 #define GL_TRIANGLE_FAN				0x0006
158 #define GL_QUADS				0x0007
159 #define GL_QUAD_STRIP				0x0008
160 #define GL_POLYGON				0x0009
161 
162 /* Vertex Arrays */
163 #define GL_VERTEX_ARRAY				0x8074
164 #define GL_NORMAL_ARRAY				0x8075
165 #define GL_COLOR_ARRAY				0x8076
166 #define GL_INDEX_ARRAY				0x8077
167 #define GL_TEXTURE_COORD_ARRAY			0x8078
168 #define GL_EDGE_FLAG_ARRAY			0x8079
169 #define GL_VERTEX_ARRAY_SIZE			0x807A
170 #define GL_VERTEX_ARRAY_TYPE			0x807B
171 #define GL_VERTEX_ARRAY_STRIDE			0x807C
172 #define GL_NORMAL_ARRAY_TYPE			0x807E
173 #define GL_NORMAL_ARRAY_STRIDE			0x807F
174 #define GL_COLOR_ARRAY_SIZE			0x8081
175 #define GL_COLOR_ARRAY_TYPE			0x8082
176 #define GL_COLOR_ARRAY_STRIDE			0x8083
177 #define GL_INDEX_ARRAY_TYPE			0x8085
178 #define GL_INDEX_ARRAY_STRIDE			0x8086
179 #define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
180 #define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
181 #define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
182 #define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
183 #define GL_VERTEX_ARRAY_POINTER			0x808E
184 #define GL_NORMAL_ARRAY_POINTER			0x808F
185 #define GL_COLOR_ARRAY_POINTER			0x8090
186 #define GL_INDEX_ARRAY_POINTER			0x8091
187 #define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
188 #define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
189 #define GL_V2F					0x2A20
190 #define GL_V3F					0x2A21
191 #define GL_C4UB_V2F				0x2A22
192 #define GL_C4UB_V3F				0x2A23
193 #define GL_C3F_V3F				0x2A24
194 #define GL_N3F_V3F				0x2A25
195 #define GL_C4F_N3F_V3F				0x2A26
196 #define GL_T2F_V3F				0x2A27
197 #define GL_T4F_V4F				0x2A28
198 #define GL_T2F_C4UB_V3F				0x2A29
199 #define GL_T2F_C3F_V3F				0x2A2A
200 #define GL_T2F_N3F_V3F				0x2A2B
201 #define GL_T2F_C4F_N3F_V3F			0x2A2C
202 #define GL_T4F_C4F_N3F_V4F			0x2A2D
203 
204 /* Matrix Mode */
205 #define GL_MATRIX_MODE				0x0BA0
206 #define GL_MODELVIEW				0x1700
207 #define GL_PROJECTION				0x1701
208 #define GL_TEXTURE				0x1702
209 
210 /* Points */
211 #define GL_POINT_SMOOTH				0x0B10
212 #define GL_POINT_SIZE				0x0B11
213 #define GL_POINT_SIZE_GRANULARITY 		0x0B13
214 #define GL_POINT_SIZE_RANGE			0x0B12
215 
216 /* Lines */
217 #define GL_LINE_SMOOTH				0x0B20
218 #define GL_LINE_STIPPLE				0x0B24
219 #define GL_LINE_STIPPLE_PATTERN			0x0B25
220 #define GL_LINE_STIPPLE_REPEAT			0x0B26
221 #define GL_LINE_WIDTH				0x0B21
222 #define GL_LINE_WIDTH_GRANULARITY		0x0B23
223 #define GL_LINE_WIDTH_RANGE			0x0B22
224 
225 /* Polygons */
226 #define GL_POINT				0x1B00
227 #define GL_LINE					0x1B01
228 #define GL_FILL					0x1B02
229 #define GL_CW					0x0900
230 #define GL_CCW					0x0901
231 #define GL_FRONT				0x0404
232 #define GL_BACK					0x0405
233 #define GL_POLYGON_MODE				0x0B40
234 #define GL_POLYGON_SMOOTH			0x0B41
235 #define GL_POLYGON_STIPPLE			0x0B42
236 #define GL_EDGE_FLAG				0x0B43
237 #define GL_CULL_FACE				0x0B44
238 #define GL_CULL_FACE_MODE			0x0B45
239 #define GL_FRONT_FACE				0x0B46
240 #define GL_POLYGON_OFFSET_FACTOR		0x8038
241 #define GL_POLYGON_OFFSET_UNITS			0x2A00
242 #define GL_POLYGON_OFFSET_POINT			0x2A01
243 #define GL_POLYGON_OFFSET_LINE			0x2A02
244 #define GL_POLYGON_OFFSET_FILL			0x8037
245 
246 /* Display Lists */
247 #define GL_COMPILE				0x1300
248 #define GL_COMPILE_AND_EXECUTE			0x1301
249 #define GL_LIST_BASE				0x0B32
250 #define GL_LIST_INDEX				0x0B33
251 #define GL_LIST_MODE				0x0B30
252 
253 /* Depth buffer */
254 #define GL_NEVER				0x0200
255 #define GL_LESS					0x0201
256 #define GL_EQUAL				0x0202
257 #define GL_LEQUAL				0x0203
258 #define GL_GREATER				0x0204
259 #define GL_NOTEQUAL				0x0205
260 #define GL_GEQUAL				0x0206
261 #define GL_ALWAYS				0x0207
262 #define GL_DEPTH_TEST				0x0B71
263 #define GL_DEPTH_BITS				0x0D56
264 #define GL_DEPTH_CLEAR_VALUE			0x0B73
265 #define GL_DEPTH_FUNC				0x0B74
266 #define GL_DEPTH_RANGE				0x0B70
267 #define GL_DEPTH_WRITEMASK			0x0B72
268 #define GL_DEPTH_COMPONENT			0x1902
269 
270 /* Lighting */
271 #define GL_LIGHTING				0x0B50
272 #define GL_LIGHT0				0x4000
273 #define GL_LIGHT1				0x4001
274 #define GL_LIGHT2				0x4002
275 #define GL_LIGHT3				0x4003
276 #define GL_LIGHT4				0x4004
277 #define GL_LIGHT5				0x4005
278 #define GL_LIGHT6				0x4006
279 #define GL_LIGHT7				0x4007
280 #define GL_SPOT_EXPONENT			0x1205
281 #define GL_SPOT_CUTOFF				0x1206
282 #define GL_CONSTANT_ATTENUATION			0x1207
283 #define GL_LINEAR_ATTENUATION			0x1208
284 #define GL_QUADRATIC_ATTENUATION		0x1209
285 #define GL_AMBIENT				0x1200
286 #define GL_DIFFUSE				0x1201
287 #define GL_SPECULAR				0x1202
288 #define GL_SHININESS				0x1601
289 #define GL_EMISSION				0x1600
290 #define GL_POSITION				0x1203
291 #define GL_SPOT_DIRECTION			0x1204
292 #define GL_AMBIENT_AND_DIFFUSE			0x1602
293 #define GL_COLOR_INDEXES			0x1603
294 #define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
295 #define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
296 #define GL_LIGHT_MODEL_AMBIENT			0x0B53
297 #define GL_FRONT_AND_BACK			0x0408
298 #define GL_SHADE_MODEL				0x0B54
299 #define GL_FLAT					0x1D00
300 #define GL_SMOOTH				0x1D01
301 #define GL_COLOR_MATERIAL			0x0B57
302 #define GL_COLOR_MATERIAL_FACE			0x0B55
303 #define GL_COLOR_MATERIAL_PARAMETER		0x0B56
304 #define GL_NORMALIZE				0x0BA1
305 
306 /* User clipping planes */
307 #define GL_CLIP_PLANE0				0x3000
308 #define GL_CLIP_PLANE1				0x3001
309 #define GL_CLIP_PLANE2				0x3002
310 #define GL_CLIP_PLANE3				0x3003
311 #define GL_CLIP_PLANE4				0x3004
312 #define GL_CLIP_PLANE5				0x3005
313 
314 /* Accumulation buffer */
315 #define GL_ACCUM_RED_BITS			0x0D58
316 #define GL_ACCUM_GREEN_BITS			0x0D59
317 #define GL_ACCUM_BLUE_BITS			0x0D5A
318 #define GL_ACCUM_ALPHA_BITS			0x0D5B
319 #define GL_ACCUM_CLEAR_VALUE			0x0B80
320 #define GL_ACCUM				0x0100
321 #define GL_ADD					0x0104
322 #define GL_LOAD					0x0101
323 #define GL_MULT					0x0103
324 #define GL_RETURN				0x0102
325 
326 /* Alpha testing */
327 #define GL_ALPHA_TEST				0x0BC0
328 #define GL_ALPHA_TEST_REF			0x0BC2
329 #define GL_ALPHA_TEST_FUNC			0x0BC1
330 
331 /* Blending */
332 #define GL_BLEND				0x0BE2
333 #define GL_BLEND_SRC				0x0BE1
334 #define GL_BLEND_DST				0x0BE0
335 #define GL_ZERO					0
336 #define GL_ONE					1
337 #define GL_SRC_COLOR				0x0300
338 #define GL_ONE_MINUS_SRC_COLOR			0x0301
339 #define GL_SRC_ALPHA				0x0302
340 #define GL_ONE_MINUS_SRC_ALPHA			0x0303
341 #define GL_DST_ALPHA				0x0304
342 #define GL_ONE_MINUS_DST_ALPHA			0x0305
343 #define GL_DST_COLOR				0x0306
344 #define GL_ONE_MINUS_DST_COLOR			0x0307
345 #define GL_SRC_ALPHA_SATURATE			0x0308
346 
347 /* Render Mode */
348 #define GL_FEEDBACK				0x1C01
349 #define GL_RENDER				0x1C00
350 #define GL_SELECT				0x1C02
351 
352 /* Feedback */
353 #define GL_2D					0x0600
354 #define GL_3D					0x0601
355 #define GL_3D_COLOR				0x0602
356 #define GL_3D_COLOR_TEXTURE			0x0603
357 #define GL_4D_COLOR_TEXTURE			0x0604
358 #define GL_POINT_TOKEN				0x0701
359 #define GL_LINE_TOKEN				0x0702
360 #define GL_LINE_RESET_TOKEN			0x0707
361 #define GL_POLYGON_TOKEN			0x0703
362 #define GL_BITMAP_TOKEN				0x0704
363 #define GL_DRAW_PIXEL_TOKEN			0x0705
364 #define GL_COPY_PIXEL_TOKEN			0x0706
365 #define GL_PASS_THROUGH_TOKEN			0x0700
366 #define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
367 #define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
368 #define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
369 
370 /* Selection */
371 #define GL_SELECTION_BUFFER_POINTER		0x0DF3
372 #define GL_SELECTION_BUFFER_SIZE		0x0DF4
373 
374 /* Fog */
375 #define GL_FOG					0x0B60
376 #define GL_FOG_MODE				0x0B65
377 #define GL_FOG_DENSITY				0x0B62
378 #define GL_FOG_COLOR				0x0B66
379 #define GL_FOG_INDEX				0x0B61
380 #define GL_FOG_START				0x0B63
381 #define GL_FOG_END				0x0B64
382 #define GL_LINEAR				0x2601
383 #define GL_EXP					0x0800
384 #define GL_EXP2					0x0801
385 
386 /* Logic Ops */
387 #define GL_LOGIC_OP				0x0BF1
388 #define GL_INDEX_LOGIC_OP			0x0BF1
389 #define GL_COLOR_LOGIC_OP			0x0BF2
390 #define GL_LOGIC_OP_MODE			0x0BF0
391 #define GL_CLEAR				0x1500
392 #define GL_SET					0x150F
393 #define GL_COPY					0x1503
394 #define GL_COPY_INVERTED			0x150C
395 #define GL_NOOP					0x1505
396 #define GL_INVERT				0x150A
397 #define GL_AND					0x1501
398 #define GL_NAND					0x150E
399 #define GL_OR					0x1507
400 #define GL_NOR					0x1508
401 #define GL_XOR					0x1506
402 #define GL_EQUIV				0x1509
403 #define GL_AND_REVERSE				0x1502
404 #define GL_AND_INVERTED				0x1504
405 #define GL_OR_REVERSE				0x150B
406 #define GL_OR_INVERTED				0x150D
407 
408 /* Stencil */
409 #define GL_STENCIL_BITS				0x0D57
410 #define GL_STENCIL_TEST				0x0B90
411 #define GL_STENCIL_CLEAR_VALUE			0x0B91
412 #define GL_STENCIL_FUNC				0x0B92
413 #define GL_STENCIL_VALUE_MASK			0x0B93
414 #define GL_STENCIL_FAIL				0x0B94
415 #define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
416 #define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
417 #define GL_STENCIL_REF				0x0B97
418 #define GL_STENCIL_WRITEMASK			0x0B98
419 #define GL_STENCIL_INDEX			0x1901
420 #define GL_KEEP					0x1E00
421 #define GL_REPLACE				0x1E01
422 #define GL_INCR					0x1E02
423 #define GL_DECR					0x1E03
424 
425 /* Buffers, Pixel Drawing/Reading */
426 #define GL_NONE					0
427 #define GL_LEFT					0x0406
428 #define GL_RIGHT				0x0407
429 /*GL_FRONT					0x0404 */
430 /*GL_BACK					0x0405 */
431 /*GL_FRONT_AND_BACK				0x0408 */
432 #define GL_FRONT_LEFT				0x0400
433 #define GL_FRONT_RIGHT				0x0401
434 #define GL_BACK_LEFT				0x0402
435 #define GL_BACK_RIGHT				0x0403
436 #define GL_AUX0					0x0409
437 #define GL_AUX1					0x040A
438 #define GL_AUX2					0x040B
439 #define GL_AUX3					0x040C
440 #define GL_COLOR_INDEX				0x1900
441 #define GL_RED					0x1903
442 #define GL_GREEN				0x1904
443 #define GL_BLUE					0x1905
444 #define GL_ALPHA				0x1906
445 #define GL_LUMINANCE				0x1909
446 #define GL_LUMINANCE_ALPHA			0x190A
447 #define GL_ALPHA_BITS				0x0D55
448 #define GL_RED_BITS				0x0D52
449 #define GL_GREEN_BITS				0x0D53
450 #define GL_BLUE_BITS				0x0D54
451 #define GL_INDEX_BITS				0x0D51
452 #define GL_SUBPIXEL_BITS			0x0D50
453 #define GL_AUX_BUFFERS				0x0C00
454 #define GL_READ_BUFFER				0x0C02
455 #define GL_DRAW_BUFFER				0x0C01
456 #define GL_DOUBLEBUFFER				0x0C32
457 #define GL_STEREO				0x0C33
458 #define GL_BITMAP				0x1A00
459 #define GL_COLOR				0x1800
460 #define GL_DEPTH				0x1801
461 #define GL_STENCIL				0x1802
462 #define GL_DITHER				0x0BD0
463 #define GL_RGB					0x1907
464 #define GL_RGBA					0x1908
465 
466 /* Implementation limits */
467 #define GL_MAX_LIST_NESTING			0x0B31
468 #define GL_MAX_EVAL_ORDER			0x0D30
469 #define GL_MAX_LIGHTS				0x0D31
470 #define GL_MAX_CLIP_PLANES			0x0D32
471 #define GL_MAX_TEXTURE_SIZE			0x0D33
472 #define GL_MAX_PIXEL_MAP_TABLE			0x0D34
473 #define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
474 #define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
475 #define GL_MAX_NAME_STACK_DEPTH			0x0D37
476 #define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
477 #define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
478 #define GL_MAX_VIEWPORT_DIMS			0x0D3A
479 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
480 
481 /* Gets */
482 #define GL_ATTRIB_STACK_DEPTH			0x0BB0
483 #define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
484 #define GL_COLOR_CLEAR_VALUE			0x0C22
485 #define GL_COLOR_WRITEMASK			0x0C23
486 #define GL_CURRENT_INDEX			0x0B01
487 #define GL_CURRENT_COLOR			0x0B00
488 #define GL_CURRENT_NORMAL			0x0B02
489 #define GL_CURRENT_RASTER_COLOR			0x0B04
490 #define GL_CURRENT_RASTER_DISTANCE		0x0B09
491 #define GL_CURRENT_RASTER_INDEX			0x0B05
492 #define GL_CURRENT_RASTER_POSITION		0x0B07
493 #define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
494 #define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
495 #define GL_CURRENT_TEXTURE_COORDS		0x0B03
496 #define GL_INDEX_CLEAR_VALUE			0x0C20
497 #define GL_INDEX_MODE				0x0C30
498 #define GL_INDEX_WRITEMASK			0x0C21
499 #define GL_MODELVIEW_MATRIX			0x0BA6
500 #define GL_MODELVIEW_STACK_DEPTH		0x0BA3
501 #define GL_NAME_STACK_DEPTH			0x0D70
502 #define GL_PROJECTION_MATRIX			0x0BA7
503 #define GL_PROJECTION_STACK_DEPTH		0x0BA4
504 #define GL_RENDER_MODE				0x0C40
505 #define GL_RGBA_MODE				0x0C31
506 #define GL_TEXTURE_MATRIX			0x0BA8
507 #define GL_TEXTURE_STACK_DEPTH			0x0BA5
508 #define GL_VIEWPORT				0x0BA2
509 
510 /* Evaluators */
511 #define GL_AUTO_NORMAL				0x0D80
512 #define GL_MAP1_COLOR_4				0x0D90
513 #define GL_MAP1_INDEX				0x0D91
514 #define GL_MAP1_NORMAL				0x0D92
515 #define GL_MAP1_TEXTURE_COORD_1			0x0D93
516 #define GL_MAP1_TEXTURE_COORD_2			0x0D94
517 #define GL_MAP1_TEXTURE_COORD_3			0x0D95
518 #define GL_MAP1_TEXTURE_COORD_4			0x0D96
519 #define GL_MAP1_VERTEX_3			0x0D97
520 #define GL_MAP1_VERTEX_4			0x0D98
521 #define GL_MAP2_COLOR_4				0x0DB0
522 #define GL_MAP2_INDEX				0x0DB1
523 #define GL_MAP2_NORMAL				0x0DB2
524 #define GL_MAP2_TEXTURE_COORD_1			0x0DB3
525 #define GL_MAP2_TEXTURE_COORD_2			0x0DB4
526 #define GL_MAP2_TEXTURE_COORD_3			0x0DB5
527 #define GL_MAP2_TEXTURE_COORD_4			0x0DB6
528 #define GL_MAP2_VERTEX_3			0x0DB7
529 #define GL_MAP2_VERTEX_4			0x0DB8
530 #define GL_MAP1_GRID_DOMAIN			0x0DD0
531 #define GL_MAP1_GRID_SEGMENTS			0x0DD1
532 #define GL_MAP2_GRID_DOMAIN			0x0DD2
533 #define GL_MAP2_GRID_SEGMENTS			0x0DD3
534 #define GL_COEFF				0x0A00
535 #define GL_ORDER				0x0A01
536 #define GL_DOMAIN				0x0A02
537 
538 /* Hints */
539 #define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
540 #define GL_POINT_SMOOTH_HINT			0x0C51
541 #define GL_LINE_SMOOTH_HINT			0x0C52
542 #define GL_POLYGON_SMOOTH_HINT			0x0C53
543 #define GL_FOG_HINT				0x0C54
544 #define GL_DONT_CARE				0x1100
545 #define GL_FASTEST				0x1101
546 #define GL_NICEST				0x1102
547 
548 /* Scissor box */
549 #define GL_SCISSOR_BOX				0x0C10
550 #define GL_SCISSOR_TEST				0x0C11
551 
552 /* Pixel Mode / Transfer */
553 #define GL_MAP_COLOR				0x0D10
554 #define GL_MAP_STENCIL				0x0D11
555 #define GL_INDEX_SHIFT				0x0D12
556 #define GL_INDEX_OFFSET				0x0D13
557 #define GL_RED_SCALE				0x0D14
558 #define GL_RED_BIAS				0x0D15
559 #define GL_GREEN_SCALE				0x0D18
560 #define GL_GREEN_BIAS				0x0D19
561 #define GL_BLUE_SCALE				0x0D1A
562 #define GL_BLUE_BIAS				0x0D1B
563 #define GL_ALPHA_SCALE				0x0D1C
564 #define GL_ALPHA_BIAS				0x0D1D
565 #define GL_DEPTH_SCALE				0x0D1E
566 #define GL_DEPTH_BIAS				0x0D1F
567 #define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
568 #define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
569 #define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
570 #define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
571 #define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
572 #define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
573 #define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
574 #define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
575 #define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
576 #define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
577 #define GL_PIXEL_MAP_S_TO_S			0x0C71
578 #define GL_PIXEL_MAP_I_TO_I			0x0C70
579 #define GL_PIXEL_MAP_I_TO_R			0x0C72
580 #define GL_PIXEL_MAP_I_TO_G			0x0C73
581 #define GL_PIXEL_MAP_I_TO_B			0x0C74
582 #define GL_PIXEL_MAP_I_TO_A			0x0C75
583 #define GL_PIXEL_MAP_R_TO_R			0x0C76
584 #define GL_PIXEL_MAP_G_TO_G			0x0C77
585 #define GL_PIXEL_MAP_B_TO_B			0x0C78
586 #define GL_PIXEL_MAP_A_TO_A			0x0C79
587 #define GL_PACK_ALIGNMENT			0x0D05
588 #define GL_PACK_LSB_FIRST			0x0D01
589 #define GL_PACK_ROW_LENGTH			0x0D02
590 #define GL_PACK_SKIP_PIXELS			0x0D04
591 #define GL_PACK_SKIP_ROWS			0x0D03
592 #define GL_PACK_SWAP_BYTES			0x0D00
593 #define GL_UNPACK_ALIGNMENT			0x0CF5
594 #define GL_UNPACK_LSB_FIRST			0x0CF1
595 #define GL_UNPACK_ROW_LENGTH			0x0CF2
596 #define GL_UNPACK_SKIP_PIXELS			0x0CF4
597 #define GL_UNPACK_SKIP_ROWS			0x0CF3
598 #define GL_UNPACK_SWAP_BYTES			0x0CF0
599 #define GL_ZOOM_X				0x0D16
600 #define GL_ZOOM_Y				0x0D17
601 
602 /* Texture mapping */
603 #define GL_TEXTURE_ENV				0x2300
604 #define GL_TEXTURE_ENV_MODE			0x2200
605 #define GL_TEXTURE_1D				0x0DE0
606 #define GL_TEXTURE_2D				0x0DE1
607 #define GL_TEXTURE_WRAP_S			0x2802
608 #define GL_TEXTURE_WRAP_T			0x2803
609 #define GL_TEXTURE_MAG_FILTER			0x2800
610 #define GL_TEXTURE_MIN_FILTER			0x2801
611 #define GL_TEXTURE_ENV_COLOR			0x2201
612 #define GL_TEXTURE_GEN_S			0x0C60
613 #define GL_TEXTURE_GEN_T			0x0C61
614 #define GL_TEXTURE_GEN_R			0x0C62
615 #define GL_TEXTURE_GEN_Q			0x0C63
616 #define GL_TEXTURE_GEN_MODE			0x2500
617 #define GL_TEXTURE_BORDER_COLOR			0x1004
618 #define GL_TEXTURE_WIDTH			0x1000
619 #define GL_TEXTURE_HEIGHT			0x1001
620 #define GL_TEXTURE_BORDER			0x1005
621 #define GL_TEXTURE_COMPONENTS			0x1003
622 #define GL_TEXTURE_RED_SIZE			0x805C
623 #define GL_TEXTURE_GREEN_SIZE			0x805D
624 #define GL_TEXTURE_BLUE_SIZE			0x805E
625 #define GL_TEXTURE_ALPHA_SIZE			0x805F
626 #define GL_TEXTURE_LUMINANCE_SIZE		0x8060
627 #define GL_TEXTURE_INTENSITY_SIZE		0x8061
628 #define GL_NEAREST_MIPMAP_NEAREST		0x2700
629 #define GL_NEAREST_MIPMAP_LINEAR		0x2702
630 #define GL_LINEAR_MIPMAP_NEAREST		0x2701
631 #define GL_LINEAR_MIPMAP_LINEAR			0x2703
632 #define GL_OBJECT_LINEAR			0x2401
633 #define GL_OBJECT_PLANE				0x2501
634 #define GL_EYE_LINEAR				0x2400
635 #define GL_EYE_PLANE				0x2502
636 #define GL_SPHERE_MAP				0x2402
637 #define GL_DECAL				0x2101
638 #define GL_MODULATE				0x2100
639 #define GL_NEAREST				0x2600
640 #define GL_REPEAT				0x2901
641 #define GL_CLAMP				0x2900
642 #define GL_S					0x2000
643 #define GL_T					0x2001
644 #define GL_R					0x2002
645 #define GL_Q					0x2003
646 
647 /* Utility */
648 #define GL_VENDOR				0x1F00
649 #define GL_RENDERER				0x1F01
650 #define GL_VERSION				0x1F02
651 #define GL_EXTENSIONS				0x1F03
652 
653 /* Errors */
654 #define GL_NO_ERROR 				0
655 #define GL_INVALID_ENUM				0x0500
656 #define GL_INVALID_VALUE			0x0501
657 #define GL_INVALID_OPERATION			0x0502
658 #define GL_STACK_OVERFLOW			0x0503
659 #define GL_STACK_UNDERFLOW			0x0504
660 #define GL_OUT_OF_MEMORY			0x0505
661 
662 /* glPush/PopAttrib bits */
663 #define GL_CURRENT_BIT				0x00000001
664 #define GL_POINT_BIT				0x00000002
665 #define GL_LINE_BIT				0x00000004
666 #define GL_POLYGON_BIT				0x00000008
667 #define GL_POLYGON_STIPPLE_BIT			0x00000010
668 #define GL_PIXEL_MODE_BIT			0x00000020
669 #define GL_LIGHTING_BIT				0x00000040
670 #define GL_FOG_BIT				0x00000080
671 #define GL_DEPTH_BUFFER_BIT			0x00000100
672 #define GL_ACCUM_BUFFER_BIT			0x00000200
673 #define GL_STENCIL_BUFFER_BIT			0x00000400
674 #define GL_VIEWPORT_BIT				0x00000800
675 #define GL_TRANSFORM_BIT			0x00001000
676 #define GL_ENABLE_BIT				0x00002000
677 #define GL_COLOR_BUFFER_BIT			0x00004000
678 #define GL_HINT_BIT				0x00008000
679 #define GL_EVAL_BIT				0x00010000
680 #define GL_LIST_BIT				0x00020000
681 #define GL_TEXTURE_BIT				0x00040000
682 #define GL_SCISSOR_BIT				0x00080000
683 #define GL_ALL_ATTRIB_BITS			0xFFFFFFFF
684 
685 
686 /* OpenGL 1.1 */
687 #define GL_PROXY_TEXTURE_1D			0x8063
688 #define GL_PROXY_TEXTURE_2D			0x8064
689 #define GL_TEXTURE_PRIORITY			0x8066
690 #define GL_TEXTURE_RESIDENT			0x8067
691 #define GL_TEXTURE_BINDING_1D			0x8068
692 #define GL_TEXTURE_BINDING_2D			0x8069
693 #define GL_TEXTURE_INTERNAL_FORMAT		0x1003
694 #define GL_ALPHA4				0x803B
695 #define GL_ALPHA8				0x803C
696 #define GL_ALPHA12				0x803D
697 #define GL_ALPHA16				0x803E
698 #define GL_LUMINANCE4				0x803F
699 #define GL_LUMINANCE8				0x8040
700 #define GL_LUMINANCE12				0x8041
701 #define GL_LUMINANCE16				0x8042
702 #define GL_LUMINANCE4_ALPHA4			0x8043
703 #define GL_LUMINANCE6_ALPHA2			0x8044
704 #define GL_LUMINANCE8_ALPHA8			0x8045
705 #define GL_LUMINANCE12_ALPHA4			0x8046
706 #define GL_LUMINANCE12_ALPHA12			0x8047
707 #define GL_LUMINANCE16_ALPHA16			0x8048
708 #define GL_INTENSITY				0x8049
709 #define GL_INTENSITY4				0x804A
710 #define GL_INTENSITY8				0x804B
711 #define GL_INTENSITY12				0x804C
712 #define GL_INTENSITY16				0x804D
713 #define GL_R3_G3_B2				0x2A10
714 #define GL_RGB4					0x804F
715 #define GL_RGB5					0x8050
716 #define GL_RGB8					0x8051
717 #define GL_RGB10				0x8052
718 #define GL_RGB12				0x8053
719 #define GL_RGB16				0x8054
720 #define GL_RGBA2				0x8055
721 #define GL_RGBA4				0x8056
722 #define GL_RGB5_A1				0x8057
723 #define GL_RGBA8				0x8058
724 #define GL_RGB10_A2				0x8059
725 #define GL_RGBA12				0x805A
726 #define GL_RGBA16				0x805B
727 #define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
728 #define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
729 #define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
730 #define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
731 
732 
733 
734 /*
735  * Miscellaneous
736  */
737 
738 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
739 
740 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
741 
742 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
743 
744 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
745 
746 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
747 
748 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
749 
750 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
751 
752 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
753 
754 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
755 
756 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
757 
758 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
759 
760 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
761 
762 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
763 
764 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
765 
766 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
767 
768 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
769 
770 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
771 
772 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
773 
774 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
775 
776 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
777 
778 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
779 
780 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
781 
782 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
783 
784 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
785 
786 GLAPI void GLAPIENTRY glEnable( GLenum cap );
787 
788 GLAPI void GLAPIENTRY glDisable( GLenum cap );
789 
790 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
791 
792 
793 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
794 
795 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
796 
797 
798 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
799 
800 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
801 
802 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
803 
804 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
805 
806 
807 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
808 
809 GLAPI void GLAPIENTRY glPopAttrib( void );
810 
811 
812 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
813 
814 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
815 
816 
817 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
818 
819 GLAPI GLenum GLAPIENTRY glGetError( void );
820 
821 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
822 
823 GLAPI void GLAPIENTRY glFinish( void );
824 
825 GLAPI void GLAPIENTRY glFlush( void );
826 
827 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
828 
829 
830 /*
831  * Depth Buffer
832  */
833 
834 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
835 
836 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
837 
838 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
839 
840 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
841 
842 
843 /*
844  * Accumulation Buffer
845  */
846 
847 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
848 
849 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
850 
851 
852 /*
853  * Transformation
854  */
855 
856 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
857 
858 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
859                                  GLdouble bottom, GLdouble top,
860                                  GLdouble near_val, GLdouble far_val );
861 
862 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
863                                    GLdouble bottom, GLdouble top,
864                                    GLdouble near_val, GLdouble far_val );
865 
866 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
867                                     GLsizei width, GLsizei height );
868 
869 GLAPI void GLAPIENTRY glPushMatrix( void );
870 
871 GLAPI void GLAPIENTRY glPopMatrix( void );
872 
873 GLAPI void GLAPIENTRY glLoadIdentity( void );
874 
875 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
876 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
877 
878 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
879 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
880 
881 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
882                                    GLdouble x, GLdouble y, GLdouble z );
883 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
884                                    GLfloat x, GLfloat y, GLfloat z );
885 
886 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
887 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
888 
889 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
890 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
891 
892 
893 /*
894  * Display Lists
895  */
896 
897 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
898 
899 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
900 
901 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
902 
903 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
904 
905 GLAPI void GLAPIENTRY glEndList( void );
906 
907 GLAPI void GLAPIENTRY glCallList( GLuint list );
908 
909 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
910                                      const GLvoid *lists );
911 
912 GLAPI void GLAPIENTRY glListBase( GLuint base );
913 
914 
915 /*
916  * Drawing Functions
917  */
918 
919 GLAPI void GLAPIENTRY glBegin( GLenum mode );
920 
921 GLAPI void GLAPIENTRY glEnd( void );
922 
923 
924 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
925 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
926 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
927 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
928 
929 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
930 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
931 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
932 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
933 
934 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
935 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
936 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
937 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
938 
939 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
940 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
941 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
942 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
943 
944 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
945 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
946 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
947 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
948 
949 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
950 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
951 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
952 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
953 
954 
955 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
956 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
957 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
958 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
959 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
960 
961 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
962 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
963 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
964 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
965 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
966 
967 
968 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
969 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
970 GLAPI void GLAPIENTRY glIndexi( GLint c );
971 GLAPI void GLAPIENTRY glIndexs( GLshort c );
972 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
973 
974 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
975 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
976 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
977 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
978 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
979 
980 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
981 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
982 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
983 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
984 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
985 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
986 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
987 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
988 
989 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
990                                    GLbyte blue, GLbyte alpha );
991 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
992                                    GLdouble blue, GLdouble alpha );
993 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
994                                    GLfloat blue, GLfloat alpha );
995 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
996                                    GLint blue, GLint alpha );
997 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
998                                    GLshort blue, GLshort alpha );
999 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1000                                     GLubyte blue, GLubyte alpha );
1001 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1002                                     GLuint blue, GLuint alpha );
1003 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1004                                     GLushort blue, GLushort alpha );
1005 
1006 
1007 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1008 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1009 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1010 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1011 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1012 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1013 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1014 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1015 
1016 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1017 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1018 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1019 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1020 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1021 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1022 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1023 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1024 
1025 
1026 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1027 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1028 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1029 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1030 
1031 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1032 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1033 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1034 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1035 
1036 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1037 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1038 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1039 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1040 
1041 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1042 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1043 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1044 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1045 
1046 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1047 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1048 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1049 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1050 
1051 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1052 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1053 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1054 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1055 
1056 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1057 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1058 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1059 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1060 
1061 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1062 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1063 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1064 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1065 
1066 
1067 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1068 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1069 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1070 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1071 
1072 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1073 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1074 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1075 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1076 
1077 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1078 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1079 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1080 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1081 
1082 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1083 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1084 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1085 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1086 
1087 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1088 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1089 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1090 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1091 
1092 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1093 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1094 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1095 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1096 
1097 
1098 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1099 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1100 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1101 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1102 
1103 
1104 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1105 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1106 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1107 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1108 
1109 
1110 /*
1111  * Vertex Arrays  (1.1)
1112  */
1113 
1114 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1115                                        GLsizei stride, const GLvoid *ptr );
1116 
1117 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1118                                        const GLvoid *ptr );
1119 
1120 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1121                                       GLsizei stride, const GLvoid *ptr );
1122 
1123 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1124                                       const GLvoid *ptr );
1125 
1126 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1127                                          GLsizei stride, const GLvoid *ptr );
1128 
1129 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1130 
1131 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1132 
1133 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1134 
1135 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1136 
1137 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1138                                       GLenum type, const GLvoid *indices );
1139 
1140 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1141                                            const GLvoid *pointer );
1142 
1143 /*
1144  * Lighting
1145  */
1146 
1147 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1148 
1149 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1150 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1151 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1152                                  const GLfloat *params );
1153 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1154                                  const GLint *params );
1155 
1156 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1157                                     GLfloat *params );
1158 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1159                                     GLint *params );
1160 
1161 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1162 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1163 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1164 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1165 
1166 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1167 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1168 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1169 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1170 
1171 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1172 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1173 
1174 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1175 
1176 
1177 /*
1178  * Raster functions
1179  */
1180 
1181 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1182 
1183 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1184 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1185 
1186 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1187 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1188 
1189 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1190                                     const GLfloat *values );
1191 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1192                                      const GLuint *values );
1193 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1194                                      const GLushort *values );
1195 
1196 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1197 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1198 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1199 
1200 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1201                                 GLfloat xorig, GLfloat yorig,
1202                                 GLfloat xmove, GLfloat ymove,
1203                                 const GLubyte *bitmap );
1204 
1205 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1206                                     GLsizei width, GLsizei height,
1207                                     GLenum format, GLenum type,
1208                                     GLvoid *pixels );
1209 
1210 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1211                                     GLenum format, GLenum type,
1212                                     const GLvoid *pixels );
1213 
1214 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1215                                     GLsizei width, GLsizei height,
1216                                     GLenum type );
1217 
1218 /*
1219  * Stenciling
1220  */
1221 
1222 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1223 
1224 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1225 
1226 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1227 
1228 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1229 
1230 
1231 
1232 /*
1233  * Texture mapping
1234  */
1235 
1236 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1237 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1238 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1239 
1240 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1241 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1242 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1243 
1244 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1245 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1246 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1247 
1248 
1249 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1250 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1251 
1252 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1253 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1254 
1255 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1256 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1257 
1258 
1259 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1260 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1261 
1262 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1263                                           const GLfloat *params );
1264 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1265                                           const GLint *params );
1266 
1267 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1268                                            GLenum pname, GLfloat *params);
1269 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1270                                            GLenum pname, GLint *params );
1271 
1272 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1273                                                 GLenum pname, GLfloat *params );
1274 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1275                                                 GLenum pname, GLint *params );
1276 
1277 
1278 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1279                                     GLint internalFormat,
1280                                     GLsizei width, GLint border,
1281                                     GLenum format, GLenum type,
1282                                     const GLvoid *pixels );
1283 
1284 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1285                                     GLint internalFormat,
1286                                     GLsizei width, GLsizei height,
1287                                     GLint border, GLenum format, GLenum type,
1288                                     const GLvoid *pixels );
1289 
1290 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1291                                      GLenum format, GLenum type,
1292                                      GLvoid *pixels );
1293 
1294 
1295 /* 1.1 functions */
1296 
1297 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1298 
1299 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1300 
1301 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1302 
1303 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1304                                             const GLuint *textures,
1305                                             const GLclampf *priorities );
1306 
1307 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1308                                                   const GLuint *textures,
1309                                                   GLboolean *residences );
1310 
1311 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1312 
1313 
1314 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1315                                        GLint xoffset,
1316                                        GLsizei width, GLenum format,
1317                                        GLenum type, const GLvoid *pixels );
1318 
1319 
1320 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1321                                        GLint xoffset, GLint yoffset,
1322                                        GLsizei width, GLsizei height,
1323                                        GLenum format, GLenum type,
1324                                        const GLvoid *pixels );
1325 
1326 
1327 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1328                                         GLenum internalformat,
1329                                         GLint x, GLint y,
1330                                         GLsizei width, GLint border );
1331 
1332 
1333 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1334                                         GLenum internalformat,
1335                                         GLint x, GLint y,
1336                                         GLsizei width, GLsizei height,
1337                                         GLint border );
1338 
1339 
1340 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1341                                            GLint xoffset, GLint x, GLint y,
1342                                            GLsizei width );
1343 
1344 
1345 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1346                                            GLint xoffset, GLint yoffset,
1347                                            GLint x, GLint y,
1348                                            GLsizei width, GLsizei height );
1349 
1350 
1351 /*
1352  * Evaluators
1353  */
1354 
1355 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1356                                GLint stride,
1357                                GLint order, const GLdouble *points );
1358 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1359                                GLint stride,
1360                                GLint order, const GLfloat *points );
1361 
1362 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1363 		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1364 		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1365 		     const GLdouble *points );
1366 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1367 		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1368 		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1369 		     const GLfloat *points );
1370 
1371 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1372 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1373 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1374 
1375 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1376 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1377 
1378 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1379 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1380 
1381 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1382 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1383 
1384 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1385 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1386 
1387 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1388 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1389 
1390 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1391                                    GLint vn, GLdouble v1, GLdouble v2 );
1392 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1393                                    GLint vn, GLfloat v1, GLfloat v2 );
1394 
1395 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1396 
1397 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1398 
1399 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1400 
1401 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1402 
1403 
1404 /*
1405  * Fog
1406  */
1407 
1408 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1409 
1410 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1411 
1412 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1413 
1414 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1415 
1416 
1417 /*
1418  * Selection and Feedback
1419  */
1420 
1421 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1422 
1423 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1424 
1425 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1426 
1427 GLAPI void GLAPIENTRY glInitNames( void );
1428 
1429 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1430 
1431 GLAPI void GLAPIENTRY glPushName( GLuint name );
1432 
1433 GLAPI void GLAPIENTRY glPopName( void );
1434 
1435 
1436 
1437 /*
1438  * OpenGL 1.2
1439  */
1440 
1441 #define GL_RESCALE_NORMAL			0x803A
1442 #define GL_CLAMP_TO_EDGE			0x812F
1443 #define GL_MAX_ELEMENTS_VERTICES		0x80E8
1444 #define GL_MAX_ELEMENTS_INDICES			0x80E9
1445 #define GL_BGR					0x80E0
1446 #define GL_BGRA					0x80E1
1447 #define GL_UNSIGNED_BYTE_3_3_2			0x8032
1448 #define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1449 #define GL_UNSIGNED_SHORT_5_6_5			0x8363
1450 #define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1451 #define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1452 #define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1453 #define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1454 #define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1455 #define GL_UNSIGNED_INT_8_8_8_8			0x8035
1456 #define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1457 #define GL_UNSIGNED_INT_10_10_10_2		0x8036
1458 #define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1459 #define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1460 #define GL_SINGLE_COLOR				0x81F9
1461 #define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1462 #define GL_TEXTURE_MIN_LOD			0x813A
1463 #define GL_TEXTURE_MAX_LOD			0x813B
1464 #define GL_TEXTURE_BASE_LEVEL			0x813C
1465 #define GL_TEXTURE_MAX_LEVEL			0x813D
1466 #define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1467 #define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1468 #define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1469 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1470 #define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1471 #define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1472 #define GL_PACK_SKIP_IMAGES			0x806B
1473 #define GL_PACK_IMAGE_HEIGHT			0x806C
1474 #define GL_UNPACK_SKIP_IMAGES			0x806D
1475 #define GL_UNPACK_IMAGE_HEIGHT			0x806E
1476 #define GL_TEXTURE_3D				0x806F
1477 #define GL_PROXY_TEXTURE_3D			0x8070
1478 #define GL_TEXTURE_DEPTH			0x8071
1479 #define GL_TEXTURE_WRAP_R			0x8072
1480 #define GL_MAX_3D_TEXTURE_SIZE			0x8073
1481 #define GL_TEXTURE_BINDING_3D			0x806A
1482 
1483 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1484 	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1485 
1486 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1487                                       GLint internalFormat,
1488                                       GLsizei width, GLsizei height,
1489                                       GLsizei depth, GLint border,
1490                                       GLenum format, GLenum type,
1491                                       const GLvoid *pixels );
1492 
1493 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1494                                          GLint xoffset, GLint yoffset,
1495                                          GLint zoffset, GLsizei width,
1496                                          GLsizei height, GLsizei depth,
1497                                          GLenum format,
1498                                          GLenum type, const GLvoid *pixels);
1499 
1500 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1501                                              GLint xoffset, GLint yoffset,
1502                                              GLint zoffset, GLint x,
1503                                              GLint y, GLsizei width,
1504                                              GLsizei height );
1505 
1506 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1507 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1508 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1509 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1510 
1511 
1512 /*
1513  * GL_ARB_imaging
1514  */
1515 
1516 #define GL_CONSTANT_COLOR			0x8001
1517 #define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1518 #define GL_CONSTANT_ALPHA			0x8003
1519 #define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1520 #define GL_COLOR_TABLE				0x80D0
1521 #define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1522 #define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1523 #define GL_PROXY_COLOR_TABLE			0x80D3
1524 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1525 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1526 #define GL_COLOR_TABLE_SCALE			0x80D6
1527 #define GL_COLOR_TABLE_BIAS			0x80D7
1528 #define GL_COLOR_TABLE_FORMAT			0x80D8
1529 #define GL_COLOR_TABLE_WIDTH			0x80D9
1530 #define GL_COLOR_TABLE_RED_SIZE			0x80DA
1531 #define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1532 #define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1533 #define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1534 #define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1535 #define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1536 #define GL_CONVOLUTION_1D			0x8010
1537 #define GL_CONVOLUTION_2D			0x8011
1538 #define GL_SEPARABLE_2D				0x8012
1539 #define GL_CONVOLUTION_BORDER_MODE		0x8013
1540 #define GL_CONVOLUTION_FILTER_SCALE		0x8014
1541 #define GL_CONVOLUTION_FILTER_BIAS		0x8015
1542 #define GL_REDUCE				0x8016
1543 #define GL_CONVOLUTION_FORMAT			0x8017
1544 #define GL_CONVOLUTION_WIDTH			0x8018
1545 #define GL_CONVOLUTION_HEIGHT			0x8019
1546 #define GL_MAX_CONVOLUTION_WIDTH		0x801A
1547 #define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1548 #define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1549 #define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1550 #define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1551 #define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1552 #define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1553 #define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1554 #define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1555 #define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1556 #define GL_CONSTANT_BORDER			0x8151
1557 #define GL_REPLICATE_BORDER			0x8153
1558 #define GL_CONVOLUTION_BORDER_COLOR		0x8154
1559 #define GL_COLOR_MATRIX				0x80B1
1560 #define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1561 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1562 #define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1563 #define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1564 #define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1565 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1566 #define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1567 #define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1568 #define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1569 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1570 #define GL_HISTOGRAM				0x8024
1571 #define GL_PROXY_HISTOGRAM			0x8025
1572 #define GL_HISTOGRAM_WIDTH			0x8026
1573 #define GL_HISTOGRAM_FORMAT			0x8027
1574 #define GL_HISTOGRAM_RED_SIZE			0x8028
1575 #define GL_HISTOGRAM_GREEN_SIZE			0x8029
1576 #define GL_HISTOGRAM_BLUE_SIZE			0x802A
1577 #define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1578 #define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1579 #define GL_HISTOGRAM_SINK			0x802D
1580 #define GL_MINMAX				0x802E
1581 #define GL_MINMAX_FORMAT			0x802F
1582 #define GL_MINMAX_SINK				0x8030
1583 #define GL_TABLE_TOO_LARGE			0x8031
1584 #define GL_BLEND_EQUATION			0x8009
1585 #define GL_MIN					0x8007
1586 #define GL_MAX					0x8008
1587 #define GL_FUNC_ADD				0x8006
1588 #define GL_FUNC_SUBTRACT			0x800A
1589 #define GL_FUNC_REVERSE_SUBTRACT		0x800B
1590 #define GL_BLEND_COLOR				0x8005
1591 
1592 
1593 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1594                                     GLsizei width, GLenum format,
1595                                     GLenum type, const GLvoid *table );
1596 
1597 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1598                                        GLsizei start, GLsizei count,
1599                                        GLenum format, GLenum type,
1600                                        const GLvoid *data );
1601 
1602 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1603                                               const GLint *params);
1604 
1605 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1606                                               const GLfloat *params);
1607 
1608 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1609                                            GLint x, GLint y, GLsizei width );
1610 
1611 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1612                                         GLint x, GLint y, GLsizei width );
1613 
1614 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1615                                        GLenum type, GLvoid *table );
1616 
1617 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1618                                                   GLfloat *params );
1619 
1620 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1621                                                   GLint *params );
1622 
1623 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1624 
1625 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1626                                     GLclampf blue, GLclampf alpha );
1627 
1628 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1629 				   GLenum internalformat, GLboolean sink );
1630 
1631 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1632 
1633 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1634 				      GLenum format, GLenum type,
1635 				      GLvoid *values );
1636 
1637 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1638 						 GLfloat *params );
1639 
1640 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1641 						 GLint *params );
1642 
1643 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1644 				GLboolean sink );
1645 
1646 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1647 
1648 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1649                                    GLenum format, GLenum types,
1650                                    GLvoid *values );
1651 
1652 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1653 					      GLfloat *params );
1654 
1655 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1656 					      GLint *params );
1657 
1658 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1659 	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1660 	const GLvoid *image );
1661 
1662 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1663 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1664 	GLenum type, const GLvoid *image );
1665 
1666 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1667 	GLfloat params );
1668 
1669 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1670 	const GLfloat *params );
1671 
1672 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1673 	GLint params );
1674 
1675 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1676 	const GLint *params );
1677 
1678 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1679 	GLenum internalformat, GLint x, GLint y, GLsizei width );
1680 
1681 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1682 	GLenum internalformat, GLint x, GLint y, GLsizei width,
1683 	GLsizei height);
1684 
1685 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1686 	GLenum type, GLvoid *image );
1687 
1688 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1689 	GLfloat *params );
1690 
1691 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1692 	GLint *params );
1693 
1694 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1695 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1696 	GLenum type, const GLvoid *row, const GLvoid *column );
1697 
1698 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1699 	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1700 
1701 
1702 
1703 
1704 /*
1705  * OpenGL 1.3
1706  */
1707 
1708 /* multitexture */
1709 #define GL_TEXTURE0				0x84C0
1710 #define GL_TEXTURE1				0x84C1
1711 #define GL_TEXTURE2				0x84C2
1712 #define GL_TEXTURE3				0x84C3
1713 #define GL_TEXTURE4				0x84C4
1714 #define GL_TEXTURE5				0x84C5
1715 #define GL_TEXTURE6				0x84C6
1716 #define GL_TEXTURE7				0x84C7
1717 #define GL_TEXTURE8				0x84C8
1718 #define GL_TEXTURE9				0x84C9
1719 #define GL_TEXTURE10				0x84CA
1720 #define GL_TEXTURE11				0x84CB
1721 #define GL_TEXTURE12				0x84CC
1722 #define GL_TEXTURE13				0x84CD
1723 #define GL_TEXTURE14				0x84CE
1724 #define GL_TEXTURE15				0x84CF
1725 #define GL_TEXTURE16				0x84D0
1726 #define GL_TEXTURE17				0x84D1
1727 #define GL_TEXTURE18				0x84D2
1728 #define GL_TEXTURE19				0x84D3
1729 #define GL_TEXTURE20				0x84D4
1730 #define GL_TEXTURE21				0x84D5
1731 #define GL_TEXTURE22				0x84D6
1732 #define GL_TEXTURE23				0x84D7
1733 #define GL_TEXTURE24				0x84D8
1734 #define GL_TEXTURE25				0x84D9
1735 #define GL_TEXTURE26				0x84DA
1736 #define GL_TEXTURE27				0x84DB
1737 #define GL_TEXTURE28				0x84DC
1738 #define GL_TEXTURE29				0x84DD
1739 #define GL_TEXTURE30				0x84DE
1740 #define GL_TEXTURE31				0x84DF
1741 #define GL_ACTIVE_TEXTURE			0x84E0
1742 #define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1743 #define GL_MAX_TEXTURE_UNITS			0x84E2
1744 /* texture_cube_map */
1745 #define GL_NORMAL_MAP				0x8511
1746 #define GL_REFLECTION_MAP			0x8512
1747 #define GL_TEXTURE_CUBE_MAP			0x8513
1748 #define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1749 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1750 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1751 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1752 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1753 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1754 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1755 #define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1756 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1757 /* texture_compression */
1758 #define GL_COMPRESSED_ALPHA			0x84E9
1759 #define GL_COMPRESSED_LUMINANCE			0x84EA
1760 #define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1761 #define GL_COMPRESSED_INTENSITY			0x84EC
1762 #define GL_COMPRESSED_RGB			0x84ED
1763 #define GL_COMPRESSED_RGBA			0x84EE
1764 #define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1765 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1766 #define GL_TEXTURE_COMPRESSED			0x86A1
1767 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1768 #define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1769 /* multisample */
1770 #define GL_MULTISAMPLE				0x809D
1771 #define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1772 #define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1773 #define GL_SAMPLE_COVERAGE			0x80A0
1774 #define GL_SAMPLE_BUFFERS			0x80A8
1775 #define GL_SAMPLES				0x80A9
1776 #define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1777 #define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1778 #define GL_MULTISAMPLE_BIT			0x20000000
1779 /* transpose_matrix */
1780 #define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1781 #define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1782 #define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1783 #define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1784 /* texture_env_combine */
1785 #define GL_COMBINE				0x8570
1786 #define GL_COMBINE_RGB				0x8571
1787 #define GL_COMBINE_ALPHA			0x8572
1788 #define GL_SOURCE0_RGB				0x8580
1789 #define GL_SOURCE1_RGB				0x8581
1790 #define GL_SOURCE2_RGB				0x8582
1791 #define GL_SOURCE0_ALPHA			0x8588
1792 #define GL_SOURCE1_ALPHA			0x8589
1793 #define GL_SOURCE2_ALPHA			0x858A
1794 #define GL_OPERAND0_RGB				0x8590
1795 #define GL_OPERAND1_RGB				0x8591
1796 #define GL_OPERAND2_RGB				0x8592
1797 #define GL_OPERAND0_ALPHA			0x8598
1798 #define GL_OPERAND1_ALPHA			0x8599
1799 #define GL_OPERAND2_ALPHA			0x859A
1800 #define GL_RGB_SCALE				0x8573
1801 #define GL_ADD_SIGNED				0x8574
1802 #define GL_INTERPOLATE				0x8575
1803 #define GL_SUBTRACT				0x84E7
1804 #define GL_CONSTANT				0x8576
1805 #define GL_PRIMARY_COLOR			0x8577
1806 #define GL_PREVIOUS				0x8578
1807 /* texture_env_dot3 */
1808 #define GL_DOT3_RGB				0x86AE
1809 #define GL_DOT3_RGBA				0x86AF
1810 /* texture_border_clamp */
1811 #define GL_CLAMP_TO_BORDER			0x812D
1812 
1813 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1814 
1815 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1816 
1817 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1818 
1819 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1820 
1821 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1822 
1823 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1824 
1825 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1826 
1827 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1828 
1829 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1830 
1831 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1832 
1833 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1834 
1835 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1836 
1837 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1838 
1839 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1840 
1841 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1842 
1843 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1844 
1845 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1846 
1847 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1848 
1849 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1850 
1851 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1852 
1853 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1854 
1855 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1856 
1857 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1858 
1859 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1860 
1861 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1862 
1863 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1864 
1865 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1866 
1867 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1868 
1869 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1870 
1871 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1872 
1873 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1874 
1875 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1876 
1877 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1878 
1879 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1880 
1881 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1882 
1883 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1884 
1885 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1886 
1887 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1888 
1889 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1890 
1891 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1892 
1893 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1894 
1895 
1896 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble * m );
1897 
1898 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat * m );
1899 
1900 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble * m );
1901 
1902 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat * m );
1903 
1904 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1905 
1906 
1907 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1908 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1909 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1910 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1911 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1912 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1913 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1914 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1915 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1916 
1917 
1918 
1919 /*
1920  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1921  */
1922 #ifndef GL_ARB_multitexture
1923 #define GL_ARB_multitexture 1
1924 
1925 #define GL_TEXTURE0_ARB				0x84C0
1926 #define GL_TEXTURE1_ARB				0x84C1
1927 #define GL_TEXTURE2_ARB				0x84C2
1928 #define GL_TEXTURE3_ARB				0x84C3
1929 #define GL_TEXTURE4_ARB				0x84C4
1930 #define GL_TEXTURE5_ARB				0x84C5
1931 #define GL_TEXTURE6_ARB				0x84C6
1932 #define GL_TEXTURE7_ARB				0x84C7
1933 #define GL_TEXTURE8_ARB				0x84C8
1934 #define GL_TEXTURE9_ARB				0x84C9
1935 #define GL_TEXTURE10_ARB			0x84CA
1936 #define GL_TEXTURE11_ARB			0x84CB
1937 #define GL_TEXTURE12_ARB			0x84CC
1938 #define GL_TEXTURE13_ARB			0x84CD
1939 #define GL_TEXTURE14_ARB			0x84CE
1940 #define GL_TEXTURE15_ARB			0x84CF
1941 #define GL_TEXTURE16_ARB			0x84D0
1942 #define GL_TEXTURE17_ARB			0x84D1
1943 #define GL_TEXTURE18_ARB			0x84D2
1944 #define GL_TEXTURE19_ARB			0x84D3
1945 #define GL_TEXTURE20_ARB			0x84D4
1946 #define GL_TEXTURE21_ARB			0x84D5
1947 #define GL_TEXTURE22_ARB			0x84D6
1948 #define GL_TEXTURE23_ARB			0x84D7
1949 #define GL_TEXTURE24_ARB			0x84D8
1950 #define GL_TEXTURE25_ARB			0x84D9
1951 #define GL_TEXTURE26_ARB			0x84DA
1952 #define GL_TEXTURE27_ARB			0x84DB
1953 #define GL_TEXTURE28_ARB			0x84DC
1954 #define GL_TEXTURE29_ARB			0x84DD
1955 #define GL_TEXTURE30_ARB			0x84DE
1956 #define GL_TEXTURE31_ARB			0x84DF
1957 #define GL_ACTIVE_TEXTURE_ARB			0x84E0
1958 #define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
1959 #define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
1960 
1961 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1962 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1963 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1964 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1965 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1966 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1967 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1968 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1969 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1970 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1971 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1972 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1973 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1974 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1975 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1976 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1977 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1978 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1979 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1980 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1981 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1982 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1983 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1984 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1985 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1986 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1987 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1988 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1989 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1990 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
1991 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
1992 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
1993 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1994 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
1995 
1996 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
1997 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
1998 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
1999 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2000 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2001 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2002 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2003 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2004 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2005 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2006 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2007 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2008 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2009 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2010 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2011 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2012 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2013 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2014 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2015 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2016 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2017 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2018 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2019 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2020 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2021 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2022 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2023 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2024 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2025 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2026 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2027 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2028 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2029 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2030 
2031 #endif /* GL_ARB_multitexture */
2032 
2033 
2034 
2035 /*
2036  * Define this token if you want "old-style" header file behaviour (extensions
2037  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2038  */
2039 #if defined(GL_GLEXT_LEGACY)
2040 
2041 /* All extensions that used to be here are now found in glext.h */
2042 
2043 #else  /* GL_GLEXT_LEGACY */
2044 
2045 #include <GL/glext.h>
2046 
2047 #endif  /* GL_GLEXT_LEGACY */
2048 
2049 
2050 
2051 /*
2052  * ???. GL_MESA_packed_depth_stencil
2053  * XXX obsolete
2054  */
2055 #ifndef GL_MESA_packed_depth_stencil
2056 #define GL_MESA_packed_depth_stencil 1
2057 
2058 #define GL_DEPTH_STENCIL_MESA			0x8750
2059 #define GL_UNSIGNED_INT_24_8_MESA		0x8751
2060 #define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2061 #define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2062 #define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2063 
2064 #endif /* GL_MESA_packed_depth_stencil */
2065 
2066 
2067 #ifndef GL_ATI_blend_equation_separate
2068 #define GL_ATI_blend_equation_separate 1
2069 
2070 #define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
2071 
2072 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2073 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2074 
2075 #endif /* GL_ATI_blend_equation_separate */
2076 
2077 
2078 /* GL_OES_EGL_image */
2079 #if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage)
2080 typedef void* GLeglImageOES;
2081 #endif
2082 
2083 #ifndef GL_OES_EGL_image
2084 #define GL_OES_EGL_image 1
2085 #ifdef GL_GLEXT_PROTOTYPES
2086 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2087 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2088 #endif
2089 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2090 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2091 #endif
2092 
2093 
2094 #ifdef __cplusplus
2095 }
2096 #endif
2097 
2098 #endif /* __gl_h_ */
2099