1 /* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 23 * OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 27 #ifndef __gl_h_ 28 #define __gl_h_ 29 30 /********************************************************************** 31 * Begin system-specific stuff. 32 */ 33 34 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 35 #define __WIN32__ 36 #endif 37 38 #if defined(__WIN32__) && !defined(__CYGWIN__) 39 # define GLAPI extern 40 # if !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) 41 /* Win32 but not WinCE */ 42 # define GLAPIENTRY __stdcall 43 # else 44 # define GLAPIENTRY 45 # endif 46 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ 47 # define GLAPI extern 48 # define GLAPIENTRY __stdcall 49 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) 50 # define GLAPI __attribute__((visibility("default"))) 51 # define GLAPIENTRY 52 #endif /* WIN32 && !CYGWIN */ 53 54 /* 55 * WINDOWS: Include windows.h here to define APIENTRY. 56 * It is also useful when applications include this file by 57 * including only glut.h, since glut.h depends on windows.h. 58 * Applications needing to include windows.h with parms other 59 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 60 * glut.h or gl.h. 61 */ 62 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 63 #ifndef WIN32_LEAN_AND_MEAN 64 #define WIN32_LEAN_AND_MEAN 1 65 #endif 66 #include <windows.h> 67 #endif 68 69 #ifndef GLAPI 70 #define GLAPI extern 71 #endif 72 73 #ifndef GLAPIENTRY 74 #define GLAPIENTRY 75 #endif 76 77 #ifndef APIENTRY 78 #define APIENTRY GLAPIENTRY 79 #endif 80 81 /* "P" suffix to be used for a pointer to a function */ 82 #ifndef APIENTRYP 83 #define APIENTRYP APIENTRY * 84 #endif 85 86 #ifndef GLAPIENTRYP 87 #define GLAPIENTRYP GLAPIENTRY * 88 #endif 89 90 /* 91 * End system-specific stuff. 92 **********************************************************************/ 93 94 95 96 #ifdef __cplusplus 97 extern "C" { 98 #endif 99 100 101 102 #define GL_VERSION_1_1 1 103 #define GL_VERSION_1_2 1 104 #define GL_VERSION_1_3 1 105 #define GL_ARB_imaging 1 106 107 108 /* 109 * Datatypes 110 */ 111 typedef unsigned int GLenum; 112 typedef unsigned char GLboolean; 113 typedef unsigned int GLbitfield; 114 typedef void GLvoid; 115 typedef signed char GLbyte; /* 1-byte signed */ 116 typedef short GLshort; /* 2-byte signed */ 117 typedef int GLint; /* 4-byte signed */ 118 typedef unsigned char GLubyte; /* 1-byte unsigned */ 119 typedef unsigned short GLushort; /* 2-byte unsigned */ 120 typedef unsigned int GLuint; /* 4-byte unsigned */ 121 typedef int GLsizei; /* 4-byte signed */ 122 typedef float GLfloat; /* single precision float */ 123 typedef float GLclampf; /* single precision float in [0,1] */ 124 typedef double GLdouble; /* double precision float */ 125 typedef double GLclampd; /* double precision float in [0,1] */ 126 127 128 129 /* 130 * Constants 131 */ 132 133 /* Boolean values */ 134 #define GL_FALSE 0 135 #define GL_TRUE 1 136 137 /* Data types */ 138 #define GL_BYTE 0x1400 139 #define GL_UNSIGNED_BYTE 0x1401 140 #define GL_SHORT 0x1402 141 #define GL_UNSIGNED_SHORT 0x1403 142 #define GL_INT 0x1404 143 #define GL_UNSIGNED_INT 0x1405 144 #define GL_FLOAT 0x1406 145 #define GL_2_BYTES 0x1407 146 #define GL_3_BYTES 0x1408 147 #define GL_4_BYTES 0x1409 148 #define GL_DOUBLE 0x140A 149 150 /* Primitives */ 151 #define GL_POINTS 0x0000 152 #define GL_LINES 0x0001 153 #define GL_LINE_LOOP 0x0002 154 #define GL_LINE_STRIP 0x0003 155 #define GL_TRIANGLES 0x0004 156 #define GL_TRIANGLE_STRIP 0x0005 157 #define GL_TRIANGLE_FAN 0x0006 158 #define GL_QUADS 0x0007 159 #define GL_QUAD_STRIP 0x0008 160 #define GL_POLYGON 0x0009 161 162 /* Vertex Arrays */ 163 #define GL_VERTEX_ARRAY 0x8074 164 #define GL_NORMAL_ARRAY 0x8075 165 #define GL_COLOR_ARRAY 0x8076 166 #define GL_INDEX_ARRAY 0x8077 167 #define GL_TEXTURE_COORD_ARRAY 0x8078 168 #define GL_EDGE_FLAG_ARRAY 0x8079 169 #define GL_VERTEX_ARRAY_SIZE 0x807A 170 #define GL_VERTEX_ARRAY_TYPE 0x807B 171 #define GL_VERTEX_ARRAY_STRIDE 0x807C 172 #define GL_NORMAL_ARRAY_TYPE 0x807E 173 #define GL_NORMAL_ARRAY_STRIDE 0x807F 174 #define GL_COLOR_ARRAY_SIZE 0x8081 175 #define GL_COLOR_ARRAY_TYPE 0x8082 176 #define GL_COLOR_ARRAY_STRIDE 0x8083 177 #define GL_INDEX_ARRAY_TYPE 0x8085 178 #define GL_INDEX_ARRAY_STRIDE 0x8086 179 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 180 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 181 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 182 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 183 #define GL_VERTEX_ARRAY_POINTER 0x808E 184 #define GL_NORMAL_ARRAY_POINTER 0x808F 185 #define GL_COLOR_ARRAY_POINTER 0x8090 186 #define GL_INDEX_ARRAY_POINTER 0x8091 187 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 188 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 189 #define GL_V2F 0x2A20 190 #define GL_V3F 0x2A21 191 #define GL_C4UB_V2F 0x2A22 192 #define GL_C4UB_V3F 0x2A23 193 #define GL_C3F_V3F 0x2A24 194 #define GL_N3F_V3F 0x2A25 195 #define GL_C4F_N3F_V3F 0x2A26 196 #define GL_T2F_V3F 0x2A27 197 #define GL_T4F_V4F 0x2A28 198 #define GL_T2F_C4UB_V3F 0x2A29 199 #define GL_T2F_C3F_V3F 0x2A2A 200 #define GL_T2F_N3F_V3F 0x2A2B 201 #define GL_T2F_C4F_N3F_V3F 0x2A2C 202 #define GL_T4F_C4F_N3F_V4F 0x2A2D 203 204 /* Matrix Mode */ 205 #define GL_MATRIX_MODE 0x0BA0 206 #define GL_MODELVIEW 0x1700 207 #define GL_PROJECTION 0x1701 208 #define GL_TEXTURE 0x1702 209 210 /* Points */ 211 #define GL_POINT_SMOOTH 0x0B10 212 #define GL_POINT_SIZE 0x0B11 213 #define GL_POINT_SIZE_GRANULARITY 0x0B13 214 #define GL_POINT_SIZE_RANGE 0x0B12 215 216 /* Lines */ 217 #define GL_LINE_SMOOTH 0x0B20 218 #define GL_LINE_STIPPLE 0x0B24 219 #define GL_LINE_STIPPLE_PATTERN 0x0B25 220 #define GL_LINE_STIPPLE_REPEAT 0x0B26 221 #define GL_LINE_WIDTH 0x0B21 222 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 223 #define GL_LINE_WIDTH_RANGE 0x0B22 224 225 /* Polygons */ 226 #define GL_POINT 0x1B00 227 #define GL_LINE 0x1B01 228 #define GL_FILL 0x1B02 229 #define GL_CW 0x0900 230 #define GL_CCW 0x0901 231 #define GL_FRONT 0x0404 232 #define GL_BACK 0x0405 233 #define GL_POLYGON_MODE 0x0B40 234 #define GL_POLYGON_SMOOTH 0x0B41 235 #define GL_POLYGON_STIPPLE 0x0B42 236 #define GL_EDGE_FLAG 0x0B43 237 #define GL_CULL_FACE 0x0B44 238 #define GL_CULL_FACE_MODE 0x0B45 239 #define GL_FRONT_FACE 0x0B46 240 #define GL_POLYGON_OFFSET_FACTOR 0x8038 241 #define GL_POLYGON_OFFSET_UNITS 0x2A00 242 #define GL_POLYGON_OFFSET_POINT 0x2A01 243 #define GL_POLYGON_OFFSET_LINE 0x2A02 244 #define GL_POLYGON_OFFSET_FILL 0x8037 245 246 /* Display Lists */ 247 #define GL_COMPILE 0x1300 248 #define GL_COMPILE_AND_EXECUTE 0x1301 249 #define GL_LIST_BASE 0x0B32 250 #define GL_LIST_INDEX 0x0B33 251 #define GL_LIST_MODE 0x0B30 252 253 /* Depth buffer */ 254 #define GL_NEVER 0x0200 255 #define GL_LESS 0x0201 256 #define GL_EQUAL 0x0202 257 #define GL_LEQUAL 0x0203 258 #define GL_GREATER 0x0204 259 #define GL_NOTEQUAL 0x0205 260 #define GL_GEQUAL 0x0206 261 #define GL_ALWAYS 0x0207 262 #define GL_DEPTH_TEST 0x0B71 263 #define GL_DEPTH_BITS 0x0D56 264 #define GL_DEPTH_CLEAR_VALUE 0x0B73 265 #define GL_DEPTH_FUNC 0x0B74 266 #define GL_DEPTH_RANGE 0x0B70 267 #define GL_DEPTH_WRITEMASK 0x0B72 268 #define GL_DEPTH_COMPONENT 0x1902 269 270 /* Lighting */ 271 #define GL_LIGHTING 0x0B50 272 #define GL_LIGHT0 0x4000 273 #define GL_LIGHT1 0x4001 274 #define GL_LIGHT2 0x4002 275 #define GL_LIGHT3 0x4003 276 #define GL_LIGHT4 0x4004 277 #define GL_LIGHT5 0x4005 278 #define GL_LIGHT6 0x4006 279 #define GL_LIGHT7 0x4007 280 #define GL_SPOT_EXPONENT 0x1205 281 #define GL_SPOT_CUTOFF 0x1206 282 #define GL_CONSTANT_ATTENUATION 0x1207 283 #define GL_LINEAR_ATTENUATION 0x1208 284 #define GL_QUADRATIC_ATTENUATION 0x1209 285 #define GL_AMBIENT 0x1200 286 #define GL_DIFFUSE 0x1201 287 #define GL_SPECULAR 0x1202 288 #define GL_SHININESS 0x1601 289 #define GL_EMISSION 0x1600 290 #define GL_POSITION 0x1203 291 #define GL_SPOT_DIRECTION 0x1204 292 #define GL_AMBIENT_AND_DIFFUSE 0x1602 293 #define GL_COLOR_INDEXES 0x1603 294 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 295 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 296 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 297 #define GL_FRONT_AND_BACK 0x0408 298 #define GL_SHADE_MODEL 0x0B54 299 #define GL_FLAT 0x1D00 300 #define GL_SMOOTH 0x1D01 301 #define GL_COLOR_MATERIAL 0x0B57 302 #define GL_COLOR_MATERIAL_FACE 0x0B55 303 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 304 #define GL_NORMALIZE 0x0BA1 305 306 /* User clipping planes */ 307 #define GL_CLIP_PLANE0 0x3000 308 #define GL_CLIP_PLANE1 0x3001 309 #define GL_CLIP_PLANE2 0x3002 310 #define GL_CLIP_PLANE3 0x3003 311 #define GL_CLIP_PLANE4 0x3004 312 #define GL_CLIP_PLANE5 0x3005 313 314 /* Accumulation buffer */ 315 #define GL_ACCUM_RED_BITS 0x0D58 316 #define GL_ACCUM_GREEN_BITS 0x0D59 317 #define GL_ACCUM_BLUE_BITS 0x0D5A 318 #define GL_ACCUM_ALPHA_BITS 0x0D5B 319 #define GL_ACCUM_CLEAR_VALUE 0x0B80 320 #define GL_ACCUM 0x0100 321 #define GL_ADD 0x0104 322 #define GL_LOAD 0x0101 323 #define GL_MULT 0x0103 324 #define GL_RETURN 0x0102 325 326 /* Alpha testing */ 327 #define GL_ALPHA_TEST 0x0BC0 328 #define GL_ALPHA_TEST_REF 0x0BC2 329 #define GL_ALPHA_TEST_FUNC 0x0BC1 330 331 /* Blending */ 332 #define GL_BLEND 0x0BE2 333 #define GL_BLEND_SRC 0x0BE1 334 #define GL_BLEND_DST 0x0BE0 335 #define GL_ZERO 0 336 #define GL_ONE 1 337 #define GL_SRC_COLOR 0x0300 338 #define GL_ONE_MINUS_SRC_COLOR 0x0301 339 #define GL_SRC_ALPHA 0x0302 340 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 341 #define GL_DST_ALPHA 0x0304 342 #define GL_ONE_MINUS_DST_ALPHA 0x0305 343 #define GL_DST_COLOR 0x0306 344 #define GL_ONE_MINUS_DST_COLOR 0x0307 345 #define GL_SRC_ALPHA_SATURATE 0x0308 346 347 /* Render Mode */ 348 #define GL_FEEDBACK 0x1C01 349 #define GL_RENDER 0x1C00 350 #define GL_SELECT 0x1C02 351 352 /* Feedback */ 353 #define GL_2D 0x0600 354 #define GL_3D 0x0601 355 #define GL_3D_COLOR 0x0602 356 #define GL_3D_COLOR_TEXTURE 0x0603 357 #define GL_4D_COLOR_TEXTURE 0x0604 358 #define GL_POINT_TOKEN 0x0701 359 #define GL_LINE_TOKEN 0x0702 360 #define GL_LINE_RESET_TOKEN 0x0707 361 #define GL_POLYGON_TOKEN 0x0703 362 #define GL_BITMAP_TOKEN 0x0704 363 #define GL_DRAW_PIXEL_TOKEN 0x0705 364 #define GL_COPY_PIXEL_TOKEN 0x0706 365 #define GL_PASS_THROUGH_TOKEN 0x0700 366 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 367 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 368 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 369 370 /* Selection */ 371 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 372 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 373 374 /* Fog */ 375 #define GL_FOG 0x0B60 376 #define GL_FOG_MODE 0x0B65 377 #define GL_FOG_DENSITY 0x0B62 378 #define GL_FOG_COLOR 0x0B66 379 #define GL_FOG_INDEX 0x0B61 380 #define GL_FOG_START 0x0B63 381 #define GL_FOG_END 0x0B64 382 #define GL_LINEAR 0x2601 383 #define GL_EXP 0x0800 384 #define GL_EXP2 0x0801 385 386 /* Logic Ops */ 387 #define GL_LOGIC_OP 0x0BF1 388 #define GL_INDEX_LOGIC_OP 0x0BF1 389 #define GL_COLOR_LOGIC_OP 0x0BF2 390 #define GL_LOGIC_OP_MODE 0x0BF0 391 #define GL_CLEAR 0x1500 392 #define GL_SET 0x150F 393 #define GL_COPY 0x1503 394 #define GL_COPY_INVERTED 0x150C 395 #define GL_NOOP 0x1505 396 #define GL_INVERT 0x150A 397 #define GL_AND 0x1501 398 #define GL_NAND 0x150E 399 #define GL_OR 0x1507 400 #define GL_NOR 0x1508 401 #define GL_XOR 0x1506 402 #define GL_EQUIV 0x1509 403 #define GL_AND_REVERSE 0x1502 404 #define GL_AND_INVERTED 0x1504 405 #define GL_OR_REVERSE 0x150B 406 #define GL_OR_INVERTED 0x150D 407 408 /* Stencil */ 409 #define GL_STENCIL_BITS 0x0D57 410 #define GL_STENCIL_TEST 0x0B90 411 #define GL_STENCIL_CLEAR_VALUE 0x0B91 412 #define GL_STENCIL_FUNC 0x0B92 413 #define GL_STENCIL_VALUE_MASK 0x0B93 414 #define GL_STENCIL_FAIL 0x0B94 415 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 416 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 417 #define GL_STENCIL_REF 0x0B97 418 #define GL_STENCIL_WRITEMASK 0x0B98 419 #define GL_STENCIL_INDEX 0x1901 420 #define GL_KEEP 0x1E00 421 #define GL_REPLACE 0x1E01 422 #define GL_INCR 0x1E02 423 #define GL_DECR 0x1E03 424 425 /* Buffers, Pixel Drawing/Reading */ 426 #define GL_NONE 0 427 #define GL_LEFT 0x0406 428 #define GL_RIGHT 0x0407 429 /*GL_FRONT 0x0404 */ 430 /*GL_BACK 0x0405 */ 431 /*GL_FRONT_AND_BACK 0x0408 */ 432 #define GL_FRONT_LEFT 0x0400 433 #define GL_FRONT_RIGHT 0x0401 434 #define GL_BACK_LEFT 0x0402 435 #define GL_BACK_RIGHT 0x0403 436 #define GL_AUX0 0x0409 437 #define GL_AUX1 0x040A 438 #define GL_AUX2 0x040B 439 #define GL_AUX3 0x040C 440 #define GL_COLOR_INDEX 0x1900 441 #define GL_RED 0x1903 442 #define GL_GREEN 0x1904 443 #define GL_BLUE 0x1905 444 #define GL_ALPHA 0x1906 445 #define GL_LUMINANCE 0x1909 446 #define GL_LUMINANCE_ALPHA 0x190A 447 #define GL_ALPHA_BITS 0x0D55 448 #define GL_RED_BITS 0x0D52 449 #define GL_GREEN_BITS 0x0D53 450 #define GL_BLUE_BITS 0x0D54 451 #define GL_INDEX_BITS 0x0D51 452 #define GL_SUBPIXEL_BITS 0x0D50 453 #define GL_AUX_BUFFERS 0x0C00 454 #define GL_READ_BUFFER 0x0C02 455 #define GL_DRAW_BUFFER 0x0C01 456 #define GL_DOUBLEBUFFER 0x0C32 457 #define GL_STEREO 0x0C33 458 #define GL_BITMAP 0x1A00 459 #define GL_COLOR 0x1800 460 #define GL_DEPTH 0x1801 461 #define GL_STENCIL 0x1802 462 #define GL_DITHER 0x0BD0 463 #define GL_RGB 0x1907 464 #define GL_RGBA 0x1908 465 466 /* Implementation limits */ 467 #define GL_MAX_LIST_NESTING 0x0B31 468 #define GL_MAX_EVAL_ORDER 0x0D30 469 #define GL_MAX_LIGHTS 0x0D31 470 #define GL_MAX_CLIP_PLANES 0x0D32 471 #define GL_MAX_TEXTURE_SIZE 0x0D33 472 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 473 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 474 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 475 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 476 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 477 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 478 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 479 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 480 481 /* Gets */ 482 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 483 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 484 #define GL_COLOR_CLEAR_VALUE 0x0C22 485 #define GL_COLOR_WRITEMASK 0x0C23 486 #define GL_CURRENT_INDEX 0x0B01 487 #define GL_CURRENT_COLOR 0x0B00 488 #define GL_CURRENT_NORMAL 0x0B02 489 #define GL_CURRENT_RASTER_COLOR 0x0B04 490 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 491 #define GL_CURRENT_RASTER_INDEX 0x0B05 492 #define GL_CURRENT_RASTER_POSITION 0x0B07 493 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 494 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 495 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 496 #define GL_INDEX_CLEAR_VALUE 0x0C20 497 #define GL_INDEX_MODE 0x0C30 498 #define GL_INDEX_WRITEMASK 0x0C21 499 #define GL_MODELVIEW_MATRIX 0x0BA6 500 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 501 #define GL_NAME_STACK_DEPTH 0x0D70 502 #define GL_PROJECTION_MATRIX 0x0BA7 503 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 504 #define GL_RENDER_MODE 0x0C40 505 #define GL_RGBA_MODE 0x0C31 506 #define GL_TEXTURE_MATRIX 0x0BA8 507 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 508 #define GL_VIEWPORT 0x0BA2 509 510 /* Evaluators */ 511 #define GL_AUTO_NORMAL 0x0D80 512 #define GL_MAP1_COLOR_4 0x0D90 513 #define GL_MAP1_INDEX 0x0D91 514 #define GL_MAP1_NORMAL 0x0D92 515 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 516 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 517 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 518 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 519 #define GL_MAP1_VERTEX_3 0x0D97 520 #define GL_MAP1_VERTEX_4 0x0D98 521 #define GL_MAP2_COLOR_4 0x0DB0 522 #define GL_MAP2_INDEX 0x0DB1 523 #define GL_MAP2_NORMAL 0x0DB2 524 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 525 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 526 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 527 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 528 #define GL_MAP2_VERTEX_3 0x0DB7 529 #define GL_MAP2_VERTEX_4 0x0DB8 530 #define GL_MAP1_GRID_DOMAIN 0x0DD0 531 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 532 #define GL_MAP2_GRID_DOMAIN 0x0DD2 533 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 534 #define GL_COEFF 0x0A00 535 #define GL_ORDER 0x0A01 536 #define GL_DOMAIN 0x0A02 537 538 /* Hints */ 539 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 540 #define GL_POINT_SMOOTH_HINT 0x0C51 541 #define GL_LINE_SMOOTH_HINT 0x0C52 542 #define GL_POLYGON_SMOOTH_HINT 0x0C53 543 #define GL_FOG_HINT 0x0C54 544 #define GL_DONT_CARE 0x1100 545 #define GL_FASTEST 0x1101 546 #define GL_NICEST 0x1102 547 548 /* Scissor box */ 549 #define GL_SCISSOR_BOX 0x0C10 550 #define GL_SCISSOR_TEST 0x0C11 551 552 /* Pixel Mode / Transfer */ 553 #define GL_MAP_COLOR 0x0D10 554 #define GL_MAP_STENCIL 0x0D11 555 #define GL_INDEX_SHIFT 0x0D12 556 #define GL_INDEX_OFFSET 0x0D13 557 #define GL_RED_SCALE 0x0D14 558 #define GL_RED_BIAS 0x0D15 559 #define GL_GREEN_SCALE 0x0D18 560 #define GL_GREEN_BIAS 0x0D19 561 #define GL_BLUE_SCALE 0x0D1A 562 #define GL_BLUE_BIAS 0x0D1B 563 #define GL_ALPHA_SCALE 0x0D1C 564 #define GL_ALPHA_BIAS 0x0D1D 565 #define GL_DEPTH_SCALE 0x0D1E 566 #define GL_DEPTH_BIAS 0x0D1F 567 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 568 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 569 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 570 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 571 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 572 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 573 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 574 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 575 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 576 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 577 #define GL_PIXEL_MAP_S_TO_S 0x0C71 578 #define GL_PIXEL_MAP_I_TO_I 0x0C70 579 #define GL_PIXEL_MAP_I_TO_R 0x0C72 580 #define GL_PIXEL_MAP_I_TO_G 0x0C73 581 #define GL_PIXEL_MAP_I_TO_B 0x0C74 582 #define GL_PIXEL_MAP_I_TO_A 0x0C75 583 #define GL_PIXEL_MAP_R_TO_R 0x0C76 584 #define GL_PIXEL_MAP_G_TO_G 0x0C77 585 #define GL_PIXEL_MAP_B_TO_B 0x0C78 586 #define GL_PIXEL_MAP_A_TO_A 0x0C79 587 #define GL_PACK_ALIGNMENT 0x0D05 588 #define GL_PACK_LSB_FIRST 0x0D01 589 #define GL_PACK_ROW_LENGTH 0x0D02 590 #define GL_PACK_SKIP_PIXELS 0x0D04 591 #define GL_PACK_SKIP_ROWS 0x0D03 592 #define GL_PACK_SWAP_BYTES 0x0D00 593 #define GL_UNPACK_ALIGNMENT 0x0CF5 594 #define GL_UNPACK_LSB_FIRST 0x0CF1 595 #define GL_UNPACK_ROW_LENGTH 0x0CF2 596 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 597 #define GL_UNPACK_SKIP_ROWS 0x0CF3 598 #define GL_UNPACK_SWAP_BYTES 0x0CF0 599 #define GL_ZOOM_X 0x0D16 600 #define GL_ZOOM_Y 0x0D17 601 602 /* Texture mapping */ 603 #define GL_TEXTURE_ENV 0x2300 604 #define GL_TEXTURE_ENV_MODE 0x2200 605 #define GL_TEXTURE_1D 0x0DE0 606 #define GL_TEXTURE_2D 0x0DE1 607 #define GL_TEXTURE_WRAP_S 0x2802 608 #define GL_TEXTURE_WRAP_T 0x2803 609 #define GL_TEXTURE_MAG_FILTER 0x2800 610 #define GL_TEXTURE_MIN_FILTER 0x2801 611 #define GL_TEXTURE_ENV_COLOR 0x2201 612 #define GL_TEXTURE_GEN_S 0x0C60 613 #define GL_TEXTURE_GEN_T 0x0C61 614 #define GL_TEXTURE_GEN_R 0x0C62 615 #define GL_TEXTURE_GEN_Q 0x0C63 616 #define GL_TEXTURE_GEN_MODE 0x2500 617 #define GL_TEXTURE_BORDER_COLOR 0x1004 618 #define GL_TEXTURE_WIDTH 0x1000 619 #define GL_TEXTURE_HEIGHT 0x1001 620 #define GL_TEXTURE_BORDER 0x1005 621 #define GL_TEXTURE_COMPONENTS 0x1003 622 #define GL_TEXTURE_RED_SIZE 0x805C 623 #define GL_TEXTURE_GREEN_SIZE 0x805D 624 #define GL_TEXTURE_BLUE_SIZE 0x805E 625 #define GL_TEXTURE_ALPHA_SIZE 0x805F 626 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 627 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 628 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 629 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 630 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 631 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 632 #define GL_OBJECT_LINEAR 0x2401 633 #define GL_OBJECT_PLANE 0x2501 634 #define GL_EYE_LINEAR 0x2400 635 #define GL_EYE_PLANE 0x2502 636 #define GL_SPHERE_MAP 0x2402 637 #define GL_DECAL 0x2101 638 #define GL_MODULATE 0x2100 639 #define GL_NEAREST 0x2600 640 #define GL_REPEAT 0x2901 641 #define GL_CLAMP 0x2900 642 #define GL_S 0x2000 643 #define GL_T 0x2001 644 #define GL_R 0x2002 645 #define GL_Q 0x2003 646 647 /* Utility */ 648 #define GL_VENDOR 0x1F00 649 #define GL_RENDERER 0x1F01 650 #define GL_VERSION 0x1F02 651 #define GL_EXTENSIONS 0x1F03 652 653 /* Errors */ 654 #define GL_NO_ERROR 0 655 #define GL_INVALID_ENUM 0x0500 656 #define GL_INVALID_VALUE 0x0501 657 #define GL_INVALID_OPERATION 0x0502 658 #define GL_STACK_OVERFLOW 0x0503 659 #define GL_STACK_UNDERFLOW 0x0504 660 #define GL_OUT_OF_MEMORY 0x0505 661 662 /* glPush/PopAttrib bits */ 663 #define GL_CURRENT_BIT 0x00000001 664 #define GL_POINT_BIT 0x00000002 665 #define GL_LINE_BIT 0x00000004 666 #define GL_POLYGON_BIT 0x00000008 667 #define GL_POLYGON_STIPPLE_BIT 0x00000010 668 #define GL_PIXEL_MODE_BIT 0x00000020 669 #define GL_LIGHTING_BIT 0x00000040 670 #define GL_FOG_BIT 0x00000080 671 #define GL_DEPTH_BUFFER_BIT 0x00000100 672 #define GL_ACCUM_BUFFER_BIT 0x00000200 673 #define GL_STENCIL_BUFFER_BIT 0x00000400 674 #define GL_VIEWPORT_BIT 0x00000800 675 #define GL_TRANSFORM_BIT 0x00001000 676 #define GL_ENABLE_BIT 0x00002000 677 #define GL_COLOR_BUFFER_BIT 0x00004000 678 #define GL_HINT_BIT 0x00008000 679 #define GL_EVAL_BIT 0x00010000 680 #define GL_LIST_BIT 0x00020000 681 #define GL_TEXTURE_BIT 0x00040000 682 #define GL_SCISSOR_BIT 0x00080000 683 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF 684 685 686 /* OpenGL 1.1 */ 687 #define GL_PROXY_TEXTURE_1D 0x8063 688 #define GL_PROXY_TEXTURE_2D 0x8064 689 #define GL_TEXTURE_PRIORITY 0x8066 690 #define GL_TEXTURE_RESIDENT 0x8067 691 #define GL_TEXTURE_BINDING_1D 0x8068 692 #define GL_TEXTURE_BINDING_2D 0x8069 693 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 694 #define GL_ALPHA4 0x803B 695 #define GL_ALPHA8 0x803C 696 #define GL_ALPHA12 0x803D 697 #define GL_ALPHA16 0x803E 698 #define GL_LUMINANCE4 0x803F 699 #define GL_LUMINANCE8 0x8040 700 #define GL_LUMINANCE12 0x8041 701 #define GL_LUMINANCE16 0x8042 702 #define GL_LUMINANCE4_ALPHA4 0x8043 703 #define GL_LUMINANCE6_ALPHA2 0x8044 704 #define GL_LUMINANCE8_ALPHA8 0x8045 705 #define GL_LUMINANCE12_ALPHA4 0x8046 706 #define GL_LUMINANCE12_ALPHA12 0x8047 707 #define GL_LUMINANCE16_ALPHA16 0x8048 708 #define GL_INTENSITY 0x8049 709 #define GL_INTENSITY4 0x804A 710 #define GL_INTENSITY8 0x804B 711 #define GL_INTENSITY12 0x804C 712 #define GL_INTENSITY16 0x804D 713 #define GL_R3_G3_B2 0x2A10 714 #define GL_RGB4 0x804F 715 #define GL_RGB5 0x8050 716 #define GL_RGB8 0x8051 717 #define GL_RGB10 0x8052 718 #define GL_RGB12 0x8053 719 #define GL_RGB16 0x8054 720 #define GL_RGBA2 0x8055 721 #define GL_RGBA4 0x8056 722 #define GL_RGB5_A1 0x8057 723 #define GL_RGBA8 0x8058 724 #define GL_RGB10_A2 0x8059 725 #define GL_RGBA12 0x805A 726 #define GL_RGBA16 0x805B 727 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 728 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 729 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 730 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 731 732 733 734 /* 735 * Miscellaneous 736 */ 737 738 GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 739 740 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 741 742 GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 743 744 GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 745 746 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 747 748 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 749 750 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 751 752 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 753 754 GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 755 756 GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 757 758 GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 759 760 GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 761 762 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 763 764 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 765 766 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 767 768 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 769 770 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 771 772 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 773 774 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 775 776 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 777 778 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 779 780 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 781 782 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 783 784 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 785 786 GLAPI void GLAPIENTRY glEnable( GLenum cap ); 787 788 GLAPI void GLAPIENTRY glDisable( GLenum cap ); 789 790 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 791 792 793 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 794 795 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 796 797 798 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 799 800 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 801 802 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 803 804 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 805 806 807 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 808 809 GLAPI void GLAPIENTRY glPopAttrib( void ); 810 811 812 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 813 814 GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 815 816 817 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 818 819 GLAPI GLenum GLAPIENTRY glGetError( void ); 820 821 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); 822 823 GLAPI void GLAPIENTRY glFinish( void ); 824 825 GLAPI void GLAPIENTRY glFlush( void ); 826 827 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 828 829 830 /* 831 * Depth Buffer 832 */ 833 834 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 835 836 GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 837 838 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 839 840 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 841 842 843 /* 844 * Accumulation Buffer 845 */ 846 847 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 848 849 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 850 851 852 /* 853 * Transformation 854 */ 855 856 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 857 858 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 859 GLdouble bottom, GLdouble top, 860 GLdouble near_val, GLdouble far_val ); 861 862 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 863 GLdouble bottom, GLdouble top, 864 GLdouble near_val, GLdouble far_val ); 865 866 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 867 GLsizei width, GLsizei height ); 868 869 GLAPI void GLAPIENTRY glPushMatrix( void ); 870 871 GLAPI void GLAPIENTRY glPopMatrix( void ); 872 873 GLAPI void GLAPIENTRY glLoadIdentity( void ); 874 875 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 876 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 877 878 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 879 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 880 881 GLAPI void GLAPIENTRY glRotated( GLdouble angle, 882 GLdouble x, GLdouble y, GLdouble z ); 883 GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 884 GLfloat x, GLfloat y, GLfloat z ); 885 886 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 887 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 888 889 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 890 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 891 892 893 /* 894 * Display Lists 895 */ 896 897 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 898 899 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 900 901 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 902 903 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 904 905 GLAPI void GLAPIENTRY glEndList( void ); 906 907 GLAPI void GLAPIENTRY glCallList( GLuint list ); 908 909 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 910 const GLvoid *lists ); 911 912 GLAPI void GLAPIENTRY glListBase( GLuint base ); 913 914 915 /* 916 * Drawing Functions 917 */ 918 919 GLAPI void GLAPIENTRY glBegin( GLenum mode ); 920 921 GLAPI void GLAPIENTRY glEnd( void ); 922 923 924 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 925 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 926 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 927 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 928 929 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 930 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 931 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 932 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 933 934 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 935 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 936 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 937 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 938 939 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 940 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 941 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 942 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 943 944 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 945 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 946 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 947 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 948 949 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 950 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 951 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 952 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 953 954 955 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 956 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 957 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 958 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 959 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 960 961 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 962 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 963 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 964 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 965 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 966 967 968 GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 969 GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 970 GLAPI void GLAPIENTRY glIndexi( GLint c ); 971 GLAPI void GLAPIENTRY glIndexs( GLshort c ); 972 GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 973 974 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 975 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 976 GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 977 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 978 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 979 980 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 981 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 982 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 983 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 984 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 985 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 986 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 987 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 988 989 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 990 GLbyte blue, GLbyte alpha ); 991 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 992 GLdouble blue, GLdouble alpha ); 993 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 994 GLfloat blue, GLfloat alpha ); 995 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 996 GLint blue, GLint alpha ); 997 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 998 GLshort blue, GLshort alpha ); 999 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1000 GLubyte blue, GLubyte alpha ); 1001 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1002 GLuint blue, GLuint alpha ); 1003 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1004 GLushort blue, GLushort alpha ); 1005 1006 1007 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1008 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1009 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1010 GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1011 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1012 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1013 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1014 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1015 1016 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1017 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1018 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1019 GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1020 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1021 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1022 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1023 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1024 1025 1026 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1027 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1028 GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1029 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1030 1031 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1032 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1033 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1034 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1035 1036 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1037 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1038 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1039 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1040 1041 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1042 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1043 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1044 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1045 1046 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1047 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1048 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1049 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1050 1051 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1052 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1053 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1054 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1055 1056 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1057 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1058 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1059 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1060 1061 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1062 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1063 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1064 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1065 1066 1067 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1068 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1069 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1070 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1071 1072 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1073 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1074 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1075 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1076 1077 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1078 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1079 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1080 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1081 1082 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1083 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1084 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1085 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1086 1087 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1088 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1089 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1090 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1091 1092 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1093 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1094 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1095 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1096 1097 1098 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1099 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1100 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1101 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1102 1103 1104 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1105 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1106 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1107 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1108 1109 1110 /* 1111 * Vertex Arrays (1.1) 1112 */ 1113 1114 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1115 GLsizei stride, const GLvoid *ptr ); 1116 1117 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1118 const GLvoid *ptr ); 1119 1120 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1121 GLsizei stride, const GLvoid *ptr ); 1122 1123 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1124 const GLvoid *ptr ); 1125 1126 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1127 GLsizei stride, const GLvoid *ptr ); 1128 1129 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1130 1131 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1132 1133 GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1134 1135 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1136 1137 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1138 GLenum type, const GLvoid *indices ); 1139 1140 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1141 const GLvoid *pointer ); 1142 1143 /* 1144 * Lighting 1145 */ 1146 1147 GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1148 1149 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1150 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1151 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1152 const GLfloat *params ); 1153 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1154 const GLint *params ); 1155 1156 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1157 GLfloat *params ); 1158 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1159 GLint *params ); 1160 1161 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1162 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1163 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1164 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1165 1166 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1167 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1168 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1169 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1170 1171 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1172 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1173 1174 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1175 1176 1177 /* 1178 * Raster functions 1179 */ 1180 1181 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1182 1183 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1184 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1185 1186 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1187 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1188 1189 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1190 const GLfloat *values ); 1191 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1192 const GLuint *values ); 1193 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1194 const GLushort *values ); 1195 1196 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1197 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1198 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1199 1200 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1201 GLfloat xorig, GLfloat yorig, 1202 GLfloat xmove, GLfloat ymove, 1203 const GLubyte *bitmap ); 1204 1205 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1206 GLsizei width, GLsizei height, 1207 GLenum format, GLenum type, 1208 GLvoid *pixels ); 1209 1210 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1211 GLenum format, GLenum type, 1212 const GLvoid *pixels ); 1213 1214 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1215 GLsizei width, GLsizei height, 1216 GLenum type ); 1217 1218 /* 1219 * Stenciling 1220 */ 1221 1222 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1223 1224 GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1225 1226 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1227 1228 GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1229 1230 1231 1232 /* 1233 * Texture mapping 1234 */ 1235 1236 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1237 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1238 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1239 1240 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1241 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1242 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1243 1244 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1245 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1246 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1247 1248 1249 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1250 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1251 1252 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1253 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1254 1255 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1256 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1257 1258 1259 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1260 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1261 1262 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1263 const GLfloat *params ); 1264 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1265 const GLint *params ); 1266 1267 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1268 GLenum pname, GLfloat *params); 1269 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1270 GLenum pname, GLint *params ); 1271 1272 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1273 GLenum pname, GLfloat *params ); 1274 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1275 GLenum pname, GLint *params ); 1276 1277 1278 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1279 GLint internalFormat, 1280 GLsizei width, GLint border, 1281 GLenum format, GLenum type, 1282 const GLvoid *pixels ); 1283 1284 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1285 GLint internalFormat, 1286 GLsizei width, GLsizei height, 1287 GLint border, GLenum format, GLenum type, 1288 const GLvoid *pixels ); 1289 1290 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1291 GLenum format, GLenum type, 1292 GLvoid *pixels ); 1293 1294 1295 /* 1.1 functions */ 1296 1297 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1298 1299 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1300 1301 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1302 1303 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1304 const GLuint *textures, 1305 const GLclampf *priorities ); 1306 1307 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1308 const GLuint *textures, 1309 GLboolean *residences ); 1310 1311 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1312 1313 1314 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1315 GLint xoffset, 1316 GLsizei width, GLenum format, 1317 GLenum type, const GLvoid *pixels ); 1318 1319 1320 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1321 GLint xoffset, GLint yoffset, 1322 GLsizei width, GLsizei height, 1323 GLenum format, GLenum type, 1324 const GLvoid *pixels ); 1325 1326 1327 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1328 GLenum internalformat, 1329 GLint x, GLint y, 1330 GLsizei width, GLint border ); 1331 1332 1333 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1334 GLenum internalformat, 1335 GLint x, GLint y, 1336 GLsizei width, GLsizei height, 1337 GLint border ); 1338 1339 1340 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1341 GLint xoffset, GLint x, GLint y, 1342 GLsizei width ); 1343 1344 1345 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1346 GLint xoffset, GLint yoffset, 1347 GLint x, GLint y, 1348 GLsizei width, GLsizei height ); 1349 1350 1351 /* 1352 * Evaluators 1353 */ 1354 1355 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1356 GLint stride, 1357 GLint order, const GLdouble *points ); 1358 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1359 GLint stride, 1360 GLint order, const GLfloat *points ); 1361 1362 GLAPI void GLAPIENTRY glMap2d( GLenum target, 1363 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1364 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1365 const GLdouble *points ); 1366 GLAPI void GLAPIENTRY glMap2f( GLenum target, 1367 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1368 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1369 const GLfloat *points ); 1370 1371 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1372 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1373 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1374 1375 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1376 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1377 1378 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1379 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1380 1381 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1382 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1383 1384 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1385 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1386 1387 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1388 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1389 1390 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1391 GLint vn, GLdouble v1, GLdouble v2 ); 1392 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1393 GLint vn, GLfloat v1, GLfloat v2 ); 1394 1395 GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1396 1397 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1398 1399 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1400 1401 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1402 1403 1404 /* 1405 * Fog 1406 */ 1407 1408 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1409 1410 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1411 1412 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1413 1414 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1415 1416 1417 /* 1418 * Selection and Feedback 1419 */ 1420 1421 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1422 1423 GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1424 1425 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1426 1427 GLAPI void GLAPIENTRY glInitNames( void ); 1428 1429 GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1430 1431 GLAPI void GLAPIENTRY glPushName( GLuint name ); 1432 1433 GLAPI void GLAPIENTRY glPopName( void ); 1434 1435 1436 1437 /* 1438 * OpenGL 1.2 1439 */ 1440 1441 #define GL_RESCALE_NORMAL 0x803A 1442 #define GL_CLAMP_TO_EDGE 0x812F 1443 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 1444 #define GL_MAX_ELEMENTS_INDICES 0x80E9 1445 #define GL_BGR 0x80E0 1446 #define GL_BGRA 0x80E1 1447 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 1448 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1449 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 1450 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1451 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1452 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1453 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1454 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1455 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 1456 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1457 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 1458 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1459 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1460 #define GL_SINGLE_COLOR 0x81F9 1461 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1462 #define GL_TEXTURE_MIN_LOD 0x813A 1463 #define GL_TEXTURE_MAX_LOD 0x813B 1464 #define GL_TEXTURE_BASE_LEVEL 0x813C 1465 #define GL_TEXTURE_MAX_LEVEL 0x813D 1466 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1467 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1468 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1469 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1470 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1471 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1472 #define GL_PACK_SKIP_IMAGES 0x806B 1473 #define GL_PACK_IMAGE_HEIGHT 0x806C 1474 #define GL_UNPACK_SKIP_IMAGES 0x806D 1475 #define GL_UNPACK_IMAGE_HEIGHT 0x806E 1476 #define GL_TEXTURE_3D 0x806F 1477 #define GL_PROXY_TEXTURE_3D 0x8070 1478 #define GL_TEXTURE_DEPTH 0x8071 1479 #define GL_TEXTURE_WRAP_R 0x8072 1480 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 1481 #define GL_TEXTURE_BINDING_3D 0x806A 1482 1483 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1484 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1485 1486 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1487 GLint internalFormat, 1488 GLsizei width, GLsizei height, 1489 GLsizei depth, GLint border, 1490 GLenum format, GLenum type, 1491 const GLvoid *pixels ); 1492 1493 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1494 GLint xoffset, GLint yoffset, 1495 GLint zoffset, GLsizei width, 1496 GLsizei height, GLsizei depth, 1497 GLenum format, 1498 GLenum type, const GLvoid *pixels); 1499 1500 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1501 GLint xoffset, GLint yoffset, 1502 GLint zoffset, GLint x, 1503 GLint y, GLsizei width, 1504 GLsizei height ); 1505 1506 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1507 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1508 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1509 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1510 1511 1512 /* 1513 * GL_ARB_imaging 1514 */ 1515 1516 #define GL_CONSTANT_COLOR 0x8001 1517 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1518 #define GL_CONSTANT_ALPHA 0x8003 1519 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1520 #define GL_COLOR_TABLE 0x80D0 1521 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1522 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1523 #define GL_PROXY_COLOR_TABLE 0x80D3 1524 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1525 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1526 #define GL_COLOR_TABLE_SCALE 0x80D6 1527 #define GL_COLOR_TABLE_BIAS 0x80D7 1528 #define GL_COLOR_TABLE_FORMAT 0x80D8 1529 #define GL_COLOR_TABLE_WIDTH 0x80D9 1530 #define GL_COLOR_TABLE_RED_SIZE 0x80DA 1531 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1532 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1533 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1534 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1535 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1536 #define GL_CONVOLUTION_1D 0x8010 1537 #define GL_CONVOLUTION_2D 0x8011 1538 #define GL_SEPARABLE_2D 0x8012 1539 #define GL_CONVOLUTION_BORDER_MODE 0x8013 1540 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 1541 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 1542 #define GL_REDUCE 0x8016 1543 #define GL_CONVOLUTION_FORMAT 0x8017 1544 #define GL_CONVOLUTION_WIDTH 0x8018 1545 #define GL_CONVOLUTION_HEIGHT 0x8019 1546 #define GL_MAX_CONVOLUTION_WIDTH 0x801A 1547 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1548 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1549 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1550 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1551 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1552 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1553 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1554 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1555 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1556 #define GL_CONSTANT_BORDER 0x8151 1557 #define GL_REPLICATE_BORDER 0x8153 1558 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 1559 #define GL_COLOR_MATRIX 0x80B1 1560 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1561 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1562 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1563 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1564 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1565 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1566 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1567 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1568 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1569 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1570 #define GL_HISTOGRAM 0x8024 1571 #define GL_PROXY_HISTOGRAM 0x8025 1572 #define GL_HISTOGRAM_WIDTH 0x8026 1573 #define GL_HISTOGRAM_FORMAT 0x8027 1574 #define GL_HISTOGRAM_RED_SIZE 0x8028 1575 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 1576 #define GL_HISTOGRAM_BLUE_SIZE 0x802A 1577 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1578 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1579 #define GL_HISTOGRAM_SINK 0x802D 1580 #define GL_MINMAX 0x802E 1581 #define GL_MINMAX_FORMAT 0x802F 1582 #define GL_MINMAX_SINK 0x8030 1583 #define GL_TABLE_TOO_LARGE 0x8031 1584 #define GL_BLEND_EQUATION 0x8009 1585 #define GL_MIN 0x8007 1586 #define GL_MAX 0x8008 1587 #define GL_FUNC_ADD 0x8006 1588 #define GL_FUNC_SUBTRACT 0x800A 1589 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 1590 #define GL_BLEND_COLOR 0x8005 1591 1592 1593 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1594 GLsizei width, GLenum format, 1595 GLenum type, const GLvoid *table ); 1596 1597 GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1598 GLsizei start, GLsizei count, 1599 GLenum format, GLenum type, 1600 const GLvoid *data ); 1601 1602 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1603 const GLint *params); 1604 1605 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1606 const GLfloat *params); 1607 1608 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1609 GLint x, GLint y, GLsizei width ); 1610 1611 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1612 GLint x, GLint y, GLsizei width ); 1613 1614 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1615 GLenum type, GLvoid *table ); 1616 1617 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1618 GLfloat *params ); 1619 1620 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1621 GLint *params ); 1622 1623 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1624 1625 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1626 GLclampf blue, GLclampf alpha ); 1627 1628 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1629 GLenum internalformat, GLboolean sink ); 1630 1631 GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1632 1633 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1634 GLenum format, GLenum type, 1635 GLvoid *values ); 1636 1637 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1638 GLfloat *params ); 1639 1640 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1641 GLint *params ); 1642 1643 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1644 GLboolean sink ); 1645 1646 GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1647 1648 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1649 GLenum format, GLenum types, 1650 GLvoid *values ); 1651 1652 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1653 GLfloat *params ); 1654 1655 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1656 GLint *params ); 1657 1658 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1659 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1660 const GLvoid *image ); 1661 1662 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1663 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1664 GLenum type, const GLvoid *image ); 1665 1666 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1667 GLfloat params ); 1668 1669 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1670 const GLfloat *params ); 1671 1672 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1673 GLint params ); 1674 1675 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1676 const GLint *params ); 1677 1678 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1679 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1680 1681 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1682 GLenum internalformat, GLint x, GLint y, GLsizei width, 1683 GLsizei height); 1684 1685 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1686 GLenum type, GLvoid *image ); 1687 1688 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1689 GLfloat *params ); 1690 1691 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1692 GLint *params ); 1693 1694 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1695 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1696 GLenum type, const GLvoid *row, const GLvoid *column ); 1697 1698 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1699 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1700 1701 1702 1703 1704 /* 1705 * OpenGL 1.3 1706 */ 1707 1708 /* multitexture */ 1709 #define GL_TEXTURE0 0x84C0 1710 #define GL_TEXTURE1 0x84C1 1711 #define GL_TEXTURE2 0x84C2 1712 #define GL_TEXTURE3 0x84C3 1713 #define GL_TEXTURE4 0x84C4 1714 #define GL_TEXTURE5 0x84C5 1715 #define GL_TEXTURE6 0x84C6 1716 #define GL_TEXTURE7 0x84C7 1717 #define GL_TEXTURE8 0x84C8 1718 #define GL_TEXTURE9 0x84C9 1719 #define GL_TEXTURE10 0x84CA 1720 #define GL_TEXTURE11 0x84CB 1721 #define GL_TEXTURE12 0x84CC 1722 #define GL_TEXTURE13 0x84CD 1723 #define GL_TEXTURE14 0x84CE 1724 #define GL_TEXTURE15 0x84CF 1725 #define GL_TEXTURE16 0x84D0 1726 #define GL_TEXTURE17 0x84D1 1727 #define GL_TEXTURE18 0x84D2 1728 #define GL_TEXTURE19 0x84D3 1729 #define GL_TEXTURE20 0x84D4 1730 #define GL_TEXTURE21 0x84D5 1731 #define GL_TEXTURE22 0x84D6 1732 #define GL_TEXTURE23 0x84D7 1733 #define GL_TEXTURE24 0x84D8 1734 #define GL_TEXTURE25 0x84D9 1735 #define GL_TEXTURE26 0x84DA 1736 #define GL_TEXTURE27 0x84DB 1737 #define GL_TEXTURE28 0x84DC 1738 #define GL_TEXTURE29 0x84DD 1739 #define GL_TEXTURE30 0x84DE 1740 #define GL_TEXTURE31 0x84DF 1741 #define GL_ACTIVE_TEXTURE 0x84E0 1742 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1743 #define GL_MAX_TEXTURE_UNITS 0x84E2 1744 /* texture_cube_map */ 1745 #define GL_NORMAL_MAP 0x8511 1746 #define GL_REFLECTION_MAP 0x8512 1747 #define GL_TEXTURE_CUBE_MAP 0x8513 1748 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1749 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1750 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1751 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1752 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1753 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1754 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1755 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1756 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1757 /* texture_compression */ 1758 #define GL_COMPRESSED_ALPHA 0x84E9 1759 #define GL_COMPRESSED_LUMINANCE 0x84EA 1760 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1761 #define GL_COMPRESSED_INTENSITY 0x84EC 1762 #define GL_COMPRESSED_RGB 0x84ED 1763 #define GL_COMPRESSED_RGBA 0x84EE 1764 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1765 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1766 #define GL_TEXTURE_COMPRESSED 0x86A1 1767 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1768 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1769 /* multisample */ 1770 #define GL_MULTISAMPLE 0x809D 1771 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1772 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1773 #define GL_SAMPLE_COVERAGE 0x80A0 1774 #define GL_SAMPLE_BUFFERS 0x80A8 1775 #define GL_SAMPLES 0x80A9 1776 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1777 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1778 #define GL_MULTISAMPLE_BIT 0x20000000 1779 /* transpose_matrix */ 1780 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1781 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1782 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1783 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1784 /* texture_env_combine */ 1785 #define GL_COMBINE 0x8570 1786 #define GL_COMBINE_RGB 0x8571 1787 #define GL_COMBINE_ALPHA 0x8572 1788 #define GL_SOURCE0_RGB 0x8580 1789 #define GL_SOURCE1_RGB 0x8581 1790 #define GL_SOURCE2_RGB 0x8582 1791 #define GL_SOURCE0_ALPHA 0x8588 1792 #define GL_SOURCE1_ALPHA 0x8589 1793 #define GL_SOURCE2_ALPHA 0x858A 1794 #define GL_OPERAND0_RGB 0x8590 1795 #define GL_OPERAND1_RGB 0x8591 1796 #define GL_OPERAND2_RGB 0x8592 1797 #define GL_OPERAND0_ALPHA 0x8598 1798 #define GL_OPERAND1_ALPHA 0x8599 1799 #define GL_OPERAND2_ALPHA 0x859A 1800 #define GL_RGB_SCALE 0x8573 1801 #define GL_ADD_SIGNED 0x8574 1802 #define GL_INTERPOLATE 0x8575 1803 #define GL_SUBTRACT 0x84E7 1804 #define GL_CONSTANT 0x8576 1805 #define GL_PRIMARY_COLOR 0x8577 1806 #define GL_PREVIOUS 0x8578 1807 /* texture_env_dot3 */ 1808 #define GL_DOT3_RGB 0x86AE 1809 #define GL_DOT3_RGBA 0x86AF 1810 /* texture_border_clamp */ 1811 #define GL_CLAMP_TO_BORDER 0x812D 1812 1813 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1814 1815 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1816 1817 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1818 1819 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1820 1821 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1822 1823 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1824 1825 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1826 1827 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1828 1829 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1830 1831 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1832 1833 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1834 1835 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1836 1837 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1838 1839 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1840 1841 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1842 1843 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1844 1845 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1846 1847 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1848 1849 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1850 1851 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1852 1853 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1854 1855 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1856 1857 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1858 1859 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1860 1861 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1862 1863 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1864 1865 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1866 1867 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1868 1869 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1870 1871 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1872 1873 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1874 1875 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1876 1877 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1878 1879 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1880 1881 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1882 1883 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1884 1885 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1886 1887 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1888 1889 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1890 1891 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1892 1893 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1894 1895 1896 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble * m ); 1897 1898 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat * m ); 1899 1900 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble * m ); 1901 1902 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat * m ); 1903 1904 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1905 1906 1907 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1908 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 1909 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 1910 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 1911 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 1912 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 1913 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 1914 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 1915 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); 1916 1917 1918 1919 /* 1920 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 1921 */ 1922 #ifndef GL_ARB_multitexture 1923 #define GL_ARB_multitexture 1 1924 1925 #define GL_TEXTURE0_ARB 0x84C0 1926 #define GL_TEXTURE1_ARB 0x84C1 1927 #define GL_TEXTURE2_ARB 0x84C2 1928 #define GL_TEXTURE3_ARB 0x84C3 1929 #define GL_TEXTURE4_ARB 0x84C4 1930 #define GL_TEXTURE5_ARB 0x84C5 1931 #define GL_TEXTURE6_ARB 0x84C6 1932 #define GL_TEXTURE7_ARB 0x84C7 1933 #define GL_TEXTURE8_ARB 0x84C8 1934 #define GL_TEXTURE9_ARB 0x84C9 1935 #define GL_TEXTURE10_ARB 0x84CA 1936 #define GL_TEXTURE11_ARB 0x84CB 1937 #define GL_TEXTURE12_ARB 0x84CC 1938 #define GL_TEXTURE13_ARB 0x84CD 1939 #define GL_TEXTURE14_ARB 0x84CE 1940 #define GL_TEXTURE15_ARB 0x84CF 1941 #define GL_TEXTURE16_ARB 0x84D0 1942 #define GL_TEXTURE17_ARB 0x84D1 1943 #define GL_TEXTURE18_ARB 0x84D2 1944 #define GL_TEXTURE19_ARB 0x84D3 1945 #define GL_TEXTURE20_ARB 0x84D4 1946 #define GL_TEXTURE21_ARB 0x84D5 1947 #define GL_TEXTURE22_ARB 0x84D6 1948 #define GL_TEXTURE23_ARB 0x84D7 1949 #define GL_TEXTURE24_ARB 0x84D8 1950 #define GL_TEXTURE25_ARB 0x84D9 1951 #define GL_TEXTURE26_ARB 0x84DA 1952 #define GL_TEXTURE27_ARB 0x84DB 1953 #define GL_TEXTURE28_ARB 0x84DC 1954 #define GL_TEXTURE29_ARB 0x84DD 1955 #define GL_TEXTURE30_ARB 0x84DE 1956 #define GL_TEXTURE31_ARB 0x84DF 1957 #define GL_ACTIVE_TEXTURE_ARB 0x84E0 1958 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 1959 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 1960 1961 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 1962 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 1963 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 1964 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 1965 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 1966 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 1967 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 1968 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 1969 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 1970 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 1971 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 1972 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 1973 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 1974 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 1975 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 1976 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 1977 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 1978 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 1979 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 1980 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 1981 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 1982 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 1983 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 1984 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 1985 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 1986 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 1987 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1988 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 1989 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 1990 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 1991 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 1992 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 1993 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 1994 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 1995 1996 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 1997 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 1998 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 1999 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2000 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2001 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2002 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2003 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2004 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2005 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2006 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2007 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2008 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2009 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2010 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2011 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2012 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2013 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2014 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2015 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2016 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2017 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2018 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2019 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2020 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2021 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2022 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2023 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2024 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2025 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2026 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2027 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2028 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2029 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2030 2031 #endif /* GL_ARB_multitexture */ 2032 2033 2034 2035 /* 2036 * Define this token if you want "old-style" header file behaviour (extensions 2037 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2038 */ 2039 #if defined(GL_GLEXT_LEGACY) 2040 2041 /* All extensions that used to be here are now found in glext.h */ 2042 2043 #else /* GL_GLEXT_LEGACY */ 2044 2045 #include <GL/glext.h> 2046 2047 #endif /* GL_GLEXT_LEGACY */ 2048 2049 2050 2051 /* 2052 * ???. GL_MESA_packed_depth_stencil 2053 * XXX obsolete 2054 */ 2055 #ifndef GL_MESA_packed_depth_stencil 2056 #define GL_MESA_packed_depth_stencil 1 2057 2058 #define GL_DEPTH_STENCIL_MESA 0x8750 2059 #define GL_UNSIGNED_INT_24_8_MESA 0x8751 2060 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2061 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2062 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2063 2064 #endif /* GL_MESA_packed_depth_stencil */ 2065 2066 2067 #ifndef GL_ATI_blend_equation_separate 2068 #define GL_ATI_blend_equation_separate 1 2069 2070 #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D 2071 2072 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); 2073 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); 2074 2075 #endif /* GL_ATI_blend_equation_separate */ 2076 2077 2078 /* GL_OES_EGL_image */ 2079 #if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage) 2080 typedef void* GLeglImageOES; 2081 #endif 2082 2083 #ifndef GL_OES_EGL_image 2084 #define GL_OES_EGL_image 1 2085 #ifdef GL_GLEXT_PROTOTYPES 2086 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 2087 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 2088 #endif 2089 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 2090 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 2091 #endif 2092 2093 2094 #ifdef __cplusplus 2095 } 2096 #endif 2097 2098 #endif /* __gl_h_ */ 2099