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Searched refs:updateImageTexture (Results 1 – 6 of 6) sorted by relevance

/hardware/interfaces/automotive/evs/1.1/default/
DGlWrapper.h43 bool updateImageTexture(const V1_0::BufferDesc& buffer);
44 bool updateImageTexture(const BufferDesc& buffer);
DGlWrapper.cpp339 bool GlWrapper::updateImageTexture(const V1_0::BufferDesc& buffer) { in updateImageTexture() function in android::hardware::automotive::evs::V1_1::implementation::GlWrapper
357 return updateImageTexture(newBuffer); in updateImageTexture()
360 bool GlWrapper::updateImageTexture(const BufferDesc& aFrame) { in updateImageTexture() function in android::hardware::automotive::evs::V1_1::implementation::GlWrapper
DEvsDisplay.cpp290 if (!mGlWrapper->updateImageTexture(mBuffer)) { in returnTargetBufferForDisplayImpl()
/hardware/interfaces/automotive/evs/aidl/impl/default/include/
DGlWrapper.h40 bool updateImageTexture(
/hardware/interfaces/automotive/evs/aidl/impl/default/src/
DGlWrapper.cpp353 bool GlWrapper::updateImageTexture(buffer_handle_t handle, in updateImageTexture() function in aidl::android::hardware::automotive::evs::implementation::GlWrapper
DEvsGlDisplay.cpp199 if (!mGlWrapper.updateImageTexture(mBuffer.handle, mBuffer.description)) { in renderFrames()