Searched refs:carTopView (Results 1 – 2 of 2) sorted by relevance
139 mTexAssets.carTopView.reset(createTextureFromPng("/system/etc/automotive/evs/CarFromTop.png")); in activate()140 if (!mTexAssets.carTopView) { in activate()225 const float textureHeightInCarSpace = mTexAssets.carTopView->height() * carSpaceUnitsPerTexel; in renderCarTopView()227 (float)mTexAssets.carTopView->width() / mTexAssets.carTopView->height(); in renderCarTopView()229 mTexAssets.carTopView->height() - mConfig.carGraphicRearPixel(); in renderCarTopView()261 glBindTexture(GL_TEXTURE_2D, mTexAssets.carTopView->glId()); in renderCarTopView()
59 std::unique_ptr<TexWrapper> carTopView; member