Searched refs:vRt (Results 1 – 2 of 2) sorted by relevance
74 android::vec3 vRt = android::vec3(cosYaw, sinYaw, 0.0f); in cameraLookMatrix() local75 android::vec3 vUp = -cross(vAt, vRt); in cameraLookMatrix()79 Result[0][0] = vRt.x; in cameraLookMatrix()80 Result[1][0] = vRt.y; in cameraLookMatrix()81 Result[2][0] = vRt.z; in cameraLookMatrix()88 Result[3][0] = -dot(vRt, eye); in cameraLookMatrix()
44 C9nuNafxXyFl45w0+sc9PuOiDGt4sTt/RSXXu/vRt+o9SY6PveAxXyW6U5rad65G