Searched refs:quadPositions (Results 1 – 1 of 1) sorted by relevance
/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 184 static GLfloat quadPositions[] = { variable 826 glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, 0, quadPositions); in initShaders() 837 glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, 0, quadPositions); in initShaders() 1516 quadPositions[0] = x0; in drawTexturedQuad() 1517 quadPositions[1] = y0; in drawTexturedQuad() 1518 quadPositions[2] = x1; in drawTexturedQuad() 1519 quadPositions[3] = y0; in drawTexturedQuad() 1520 quadPositions[4] = x1; in drawTexturedQuad() 1521 quadPositions[5] = y1; in drawTexturedQuad() 1522 quadPositions[6] = x1; in drawTexturedQuad() [all …]
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