/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 312 {"glCompressedTexImage3D", (void*)glCompressedTexImage3D},
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D | gl2_client_context.h | 345 glCompressedTexImage3D_client_proc_t glCompressedTexImage3D; member
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D | gl2_client_context.cpp | 345 …glCompressedTexImage3D = (glCompressedTexImage3D_client_proc_t) getProc("glCompressedTexImage3D", … in initDispatchByName()
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D | gl2_entry.cpp | 340 …void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsi… 2478 void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsiz… in glCompressedTexImage3D() function 2482 …ctx->glCompressedTexImage3D(ctx, target, level, internalformat, width, height, depth, border, imag… in glCompressedTexImage3D()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles3_only.entries | 147 void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsiz…
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D | gles3_only_dispatch_logging_wrappers.impl | 505 …DISPATCH_DEBUG_LOG("glCompressedTexImage3D(target:0x%X, level:%d, internalformat:0x%X, width:%d, h…
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles3_only_static_translator_namespaced_header.h | 110 GL_APICALL void GL_APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalforma…
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D | gles3_only_functions.h | 110 …X(void, glCompressedTexImage3D, (GLenum target, GLint level, GLenum internalformat, GLsizei width,…
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 402 glCompressedTexImage3D_server_proc_t glCompressedTexImage3D; member
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D | gles2_server_context.cpp | 345 …glCompressedTexImage3D = (glCompressedTexImage3D_server_proc_t) getProc("glCompressedTexImage3D", … in initDispatchByName()
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D | GLESv2Decoder.cpp | 632 …ctx->glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize… in s_glCompressedTexImage3DOffsetAEMU()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv30Imp.cpp | 1106 GL_APICALL void GL_APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalforma… in glCompressedTexImage3D() function 1108 …ctx->dispatcher().glCompressedTexImage3D(target, level, internalformat, width, height, depth, bord… in glCompressedTexImage3D()
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 834 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…
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D | gl31.h | 834 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 834 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…
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D | gl31.h | 834 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 1042 glCompressedTexImage3D
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D | gles2.in | 448 GL_ENTRY(void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei w…
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 386 …X(void, glCompressedTexImage3D, (GLenum target, GLint level, GLenum internalformat, GLsizei width,…
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/hardware/google/gfxstream/guest/mesa/include/GL/ |
D | gl.h | 1821 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GL…
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 1086 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…
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D | gl31.h | 1086 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…
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D | gl32.h | 1086 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl.h | 1861 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GL…
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D | gl_mangle.h | 268 #define glCompressedTexImage3D MANGLE(CompressedTexImage3D) macro
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