1 /*
2 **
3 ** Copyright 2023, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef ANDROID_MEDIA_RESOURCEMANAGERMETRICS_H_
19 #define ANDROID_MEDIA_RESOURCEMANAGERMETRICS_H_
20 
21 #include "ResourceManagerService.h"
22 
23 namespace android {
24 
25 using ::aidl::android::media::ClientInfoParcel;
26 using ::aidl::android::media::ClientConfigParcel;
27 using ::aidl::android::media::IResourceManagerClient;
28 
29 struct ProcessInfoInterface;
30 
31 class UidObserver;
32 
33 //
34 // Enumeration for Codec bucket based on:
35 //   - Encoder or Decoder
36 //   - hardware implementation or not
37 //   - Audio/Video/Image codec
38 //
39 enum CodecBucket {
40     CodecBucketUnspecified = 0,
41     HwAudioEncoder = 1,
42     HwAudioDecoder = 2,
43     HwVideoEncoder = 3,
44     HwVideoDecoder = 4,
45     HwImageEncoder = 5,
46     HwImageDecoder = 6,
47     SwAudioEncoder = 7,
48     SwAudioDecoder = 8,
49     SwVideoEncoder = 9,
50     SwVideoDecoder = 10,
51     SwImageEncoder = 11,
52     SwImageDecoder = 12,
53     CodecBucketMaxSize = 13,
54 };
55 
56 // Map of client id and client configuration, when it was started last.
57 typedef std::map<int64_t, ClientConfigParcel> ClientConfigMap;
58 
59 // Map of pid and the uid.
60 typedef std::map<int32_t, uid_t> PidUidMap;
61 
62 // Map of concurrent codes by Codec type bucket.
63 struct ConcurrentCodecsMap {
64     int& operator[](CodecBucket index) {
65         return mCodec[index];
66     }
67 
68     const int& operator[](CodecBucket index) const {
69         return mCodec[index];
70     }
71 
72 private:
73     int mCodec[CodecBucketMaxSize] = {0};
74 };
75 
76 // Current and Peak ConcurrentCodecMap for a process.
77 struct ConcurrentCodecs {
78     ConcurrentCodecsMap mCurrent;
79     ConcurrentCodecsMap mPeak;
80     // concurrent HW Video codecs.
81     int mHWVideoCodecs;
82     // concurrent SW Video codecs.
83     int mSWVideoCodecs;
84     // concurrent Video codecs.
85     int mVideoCodecs;
86     // concurrent Audio codecs.
87     int mAudioCodecs;
88     // concurrent Image codecs.
89     int mImageCodecs;
90 };
91 
92 // Current and Peak pixel count for a process.
93 struct PixelCount {
94     long mCurrent = 0;
95     long mPeak = 0;
96 };
97 
98 //
99 //  Resource Manager Metrics is designed to answer some of the questions like:
100 //    - What apps are causing reclaim and what apps are targeted (reclaimed from) in the process?
101 //    - which apps use the most codecs and the most codec memory?
102 //    - What is the % of total successful reclaims?
103 //
104 //  Though, it's not in the context of this class, metrics should also answer:
105 //    - what % of codec errors are due to codec being reclaimed?
106 //    - What % of successful codec creation(start) requires codec reclaims?
107 //    - How often codec start fails even after successful reclaim?
108 //
109 //  The metrics are collected to analyze and understand the codec resource usage
110 //  and use that information to help with:
111 //    - minimize the no of reclaims
112 //    - reduce the codec start delays by minimizing no of times we try to reclaim
113 //    - minimize the reclaim errors in codec records
114 //
115 //  Success metrics for Resource Manager Service could be defined as:
116 //   - increase in sucecssful codec creation for the foreground apps
117 //   - reduce the number of reclaims for codecs
118 //   - reduce the time to create codec
119 //
120 //  We would like to use this data to come up with a better resource management that would:
121 //   - increase the successful codec creation (for all kind of apps)
122 //   - decrease the codec errors due to resources
123 //
124 // This class that maintains concurrent codec counts based on:
125 //
126 //  1. # of concurrent active codecs (initialized, but aren't released yet) of given
127 //     implementation (by codec name) across the system.
128 //
129 //  2. # of concurrent codec usage (started, but not stopped yet), which is
130 //  measured using codec type bucket (CodecBucket) for:
131 //   - each process/application.
132 //   - across the system.
133 //  Also the peak count of the same for each process/application is maintained.
134 //
135 //  3. # of Peak Concurrent Pixels for each process/application.
136 //  This should help with understanding the (video) memory usage per
137 //  application.
138 //
139 
140 class ResourceManagerMetrics {
141 public:
142     ResourceManagerMetrics(const sp<ProcessInfoInterface>& processInfo);
143     ~ResourceManagerMetrics();
144 
145     // To be called when a client is created.
146     void notifyClientCreated(const ClientInfoParcel& clientInfo);
147 
148     // To be called when a client is released.
149     void notifyClientReleased(const ClientInfoParcel& clientInfo);
150 
151     // To be called when a client is started.
152     void notifyClientStarted(const ClientConfigParcel& clientConfig);
153 
154     // To be called when a client is stopped.
155     void notifyClientStopped(const ClientConfigParcel& clientConfig);
156 
157     // To be called when a client's configuration has changed.
158     void notifyClientConfigChanged(const ClientConfigParcel& clientConfig);
159 
160     // To be called when after a reclaim event.
161     void pushReclaimAtom(const ClientInfoParcel& clientInfo,
162                          const std::vector<int>& priorities,
163                          const std::vector<ClientInfo>& targetClients,
164                          bool reclaimed);
165 
166     // Add this pid/uid set to monitor for the process termination state.
167     void addPid(int pid, uid_t uid = 0);
168 
169     // Get the peak concurrent pixel count (associated with the video codecs) for the process.
170     long getPeakConcurrentPixelCount(int pid) const;
171     // Get the current concurrent pixel count (associated with the video codecs) for the process.
172     long getCurrentConcurrentPixelCount(int pid) const;
173 
174     // retrieves metrics log.
175     std::string dump() const;
176 
177 private:
178     ResourceManagerMetrics(const ResourceManagerMetrics&) = delete;
179     ResourceManagerMetrics(ResourceManagerMetrics&&) = delete;
180     ResourceManagerMetrics& operator=(const ResourceManagerMetrics&) = delete;
181     ResourceManagerMetrics& operator=(ResourceManagerMetrics&&) = delete;
182 
183     // To increase/decrease the concurrent codec usage for a given CodecBucket.
184     void increaseConcurrentCodecs(int32_t pid, CodecBucket codecBucket);
185     void decreaseConcurrentCodecs(int32_t pid, CodecBucket codecBucket);
186 
187     // To increase/update/decrease the concurrent pixels usage for a process.
188     void increasePixelCount(int32_t pid, long pixels);
189     void updatePixelCount(int32_t pid, long newPixels, long lastPixels);
190     void decreasePixelCount(int32_t pid, long pixels);
191 
192     // Issued when the process/application with given pid/uid is terminated.
193     void onProcessTerminated(int32_t pid, uid_t uid);
194 
195     // To push conccuret codec usage of a process/application.
196     void pushConcurrentUsageReport(int32_t pid, uid_t uid);
197 
198 private:
199     std::mutex mLock;
200 
201     // Map of client id and the configuration.
202     ClientConfigMap mClientConfigMap;
203 
204     // Concurrent and Peak Pixel count for each process/application.
205     std::map<int32_t, PixelCount> mProcessPixelsMap;
206 
207     // Map of resources (name) and number of concurrent instances
208     std::map<std::string, int> mConcurrentResourceCountMap;
209 
210     // Map of concurrent codecs by CodecBucket across the system.
211     ConcurrentCodecsMap mConcurrentCodecsMap;
212     // Map of concurrent and peak codecs by CodecBucket for each process/application.
213     std::map<int32_t, ConcurrentCodecs> mProcessConcurrentCodecsMap;
214 
215     // Uid Observer to monitor the application termination.
216     sp<UidObserver> mUidObserver;
217 };
218 
219 } // namespace android
220 
221 #endif  // ANDROID_MEDIA_RESOURCEMANAGERMETRICS_H_
222