1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <benchmark/benchmark.h> 18 19 #include "hwui/Canvas.h" 20 #include "RenderNode.h" 21 22 #include <SkBlendMode.h> 23 24 using namespace android; 25 using namespace android::uirenderer; 26 BM_RenderNode_create(benchmark::State & state)27void BM_RenderNode_create(benchmark::State& state) { 28 while (state.KeepRunning()) { 29 auto node = new RenderNode(); 30 node->incStrong(0); 31 benchmark::DoNotOptimize(node); 32 node->decStrong(0); 33 } 34 } 35 BENCHMARK(BM_RenderNode_create); 36 BM_RenderNode_recordSimple(benchmark::State & state)37void BM_RenderNode_recordSimple(benchmark::State& state) { 38 sp<RenderNode> node = new RenderNode(); 39 std::unique_ptr<Canvas> canvas(Canvas::create_recording_canvas(100, 100)); 40 canvas->finishRecording(node.get()); 41 42 while (state.KeepRunning()) { 43 canvas->resetRecording(100, 100, node.get()); 44 canvas->drawColor(0x00000000, SkBlendMode::kSrcOver); 45 canvas->finishRecording(node.get()); 46 } 47 } 48 BENCHMARK(BM_RenderNode_recordSimple); 49