1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <benchmark/benchmark.h>
18 
19 #include "hwui/Canvas.h"
20 #include "RenderNode.h"
21 
22 #include <SkBlendMode.h>
23 
24 using namespace android;
25 using namespace android::uirenderer;
26 
BM_RenderNode_create(benchmark::State & state)27 void BM_RenderNode_create(benchmark::State& state) {
28     while (state.KeepRunning()) {
29         auto node = new RenderNode();
30         node->incStrong(0);
31         benchmark::DoNotOptimize(node);
32         node->decStrong(0);
33     }
34 }
35 BENCHMARK(BM_RenderNode_create);
36 
BM_RenderNode_recordSimple(benchmark::State & state)37 void BM_RenderNode_recordSimple(benchmark::State& state) {
38     sp<RenderNode> node = new RenderNode();
39     std::unique_ptr<Canvas> canvas(Canvas::create_recording_canvas(100, 100));
40     canvas->finishRecording(node.get());
41 
42     while (state.KeepRunning()) {
43         canvas->resetRecording(100, 100, node.get());
44         canvas->drawColor(0x00000000, SkBlendMode::kSrcOver);
45         canvas->finishRecording(node.get());
46     }
47 }
48 BENCHMARK(BM_RenderNode_recordSimple);
49