1 /* 2 * Copyright 2018 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <cinttypes> 20 #include <functional> 21 #include <memory> 22 #include <string> 23 24 #include <cutils/compiler.h> 25 #include <utils/StrongPointer.h> 26 27 #include <scheduler/Fps.h> 28 29 namespace android { 30 31 typedef int32_t PixelFormat; 32 33 class BufferLayerConsumer; 34 class DisplayDevice; 35 class FrameTracer; 36 class GraphicBuffer; 37 class HWComposer; 38 class IGraphicBufferConsumer; 39 class IGraphicBufferProducer; 40 class Layer; 41 class LayerFE; 42 class SurfaceFlinger; 43 class TimeStats; 44 45 struct DisplayDeviceCreationArgs; 46 47 namespace compositionengine { 48 class CompositionEngine; 49 } // namespace compositionengine 50 51 namespace scheduler { 52 class VsyncConfiguration; 53 class VsyncController; 54 } // namespace scheduler 55 56 namespace frametimeline { 57 class FrameTimeline; 58 } // namespace frametimeline 59 60 namespace surfaceflinger { 61 62 struct LayerCreationArgs; 63 class NativeWindowSurface; 64 65 // The interface that SurfaceFlinger uses to create all of the implementations 66 // of each interface. 67 class Factory { 68 public: 69 virtual std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) = 0; 70 virtual std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration( 71 Fps currentRefreshRate) = 0; 72 73 virtual sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) = 0; 74 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, 75 PixelFormat format, uint32_t layerCount, 76 uint64_t usage, std::string requestorName) = 0; 77 virtual void createBufferQueue(sp<IGraphicBufferProducer>* outProducer, 78 sp<IGraphicBufferConsumer>* outConsumer, 79 bool consumerIsSurfaceFlinger) = 0; 80 81 virtual std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( 82 const sp<IGraphicBufferProducer>&) = 0; 83 84 virtual std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() = 0; 85 86 virtual sp<Layer> createBufferStateLayer(const LayerCreationArgs& args) = 0; 87 virtual sp<Layer> createEffectLayer(const LayerCreationArgs& args) = 0; 88 virtual sp<LayerFE> createLayerFE(const std::string& layerName, const Layer* owner) = 0; 89 virtual std::unique_ptr<FrameTracer> createFrameTracer() = 0; 90 virtual std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline( 91 std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) = 0; 92 93 protected: 94 ~Factory() = default; 95 }; 96 97 ANDROID_API sp<SurfaceFlinger> createSurfaceFlinger(); 98 99 } // namespace surfaceflinger 100 } // namespace android 101