1// Copyright 2020-2023 The Khronos Group Inc. 2// 3// SPDX-License-Identifier: CC-BY-4.0 4 5include::{generated}/meta/{refprefix}VK_EXT_private_data.adoc[] 6 7=== Other Extension Metadata 8 9*Last Modified Date*:: 10 2020-03-25 11*Interactions and External Dependencies*:: 12 - Promoted to Vulkan 1.3 Core 13*IP Status*:: 14 No known IP claims. 15*Contributors*:: 16 - Matthew Rusch, NVIDIA 17 - Nuno Subtil, NVIDIA 18 - Piers Daniell, NVIDIA 19 - Jeff Bolz, NVIDIA 20 21=== Description 22 23This extension is a device extension which enables attaching arbitrary 24payloads to Vulkan objects. 25It introduces the idea of private data slots as a means of storing a 64-bit 26unsigned integer of application defined data. 27Private data slots can be created or destroyed any time an associated device 28is available. 29Private data slots can be reserved at device creation time, and limiting use 30to the amount reserved will allow the extension to exhibit better 31performance characteristics. 32 33include::{generated}/interfaces/VK_EXT_private_data.adoc[] 34 35=== Promotion to Vulkan 1.3 36 37Functionality in this extension is included in core Vulkan 1.3, with the EXT 38suffix omitted. 39The original type, enum and command names are still available as aliases of 40the core functionality. 41 42=== Examples 43 44 * In progress 45 46=== Issues 47 48(1) If I have to create a slink:VkPrivateDataSlot to store and retrieve data 49on an object, how does this extension help me? Will I not need to store the 50slink:VkPrivateDataSlot mapping with each object, and if I am doing that, I 51might as well just store the original data! 52-- 53**RESOLVED:** The slink:VkPrivateDataSlot can be thought of as an opaque 54index into storage that is reserved in each object. 55That is, you can use the same slink:VkPrivateDataSlot with each object for a 56specific piece of information. 57For example, if a layer wishes to track per-object information, the layer 58only needs to allocate one slink:VkPrivateDataSlot per device and it can use 59that private data slot for all of the device's child objects. 60This allows multiple layers to store private data without conflicting with 61each other's and/or the application's private data. 62-- 63 64(2) What if I need to store more than 64-bits of information per object? 65-- 66**RESOLVED:** The data that you store per object could be a pointer to 67another object or structure of your own allocation. 68-- 69 70=== Version History 71 72 * Revision 1, 2020-01-15 (Matthew Rusch) 73 ** Initial draft 74