1// This is the expected build file, but it may not be right in all cases 2 3package { 4 // See: http://go/android-license-faq 5 // A large-scale-change added 'default_applicable_licenses' to import 6 // all of the 'license_kinds' from "hardware_interfaces_license" 7 // to get the below license kinds: 8 // SPDX-license-identifier-Apache-2.0 9 default_applicable_licenses: ["hardware_interfaces_license"], 10} 11 12aidl_interface { 13 name: "android.hardware.media.c2", 14 min_sdk_version: "30", 15 vendor_available: true, 16 double_loadable: true, 17 srcs: ["android/hardware/media/c2/*.aidl"], 18 headers: [ 19 "HardwareBuffer_aidl", 20 ], 21 imports: [ 22 "android.hardware.common-V2", 23 "android.hardware.media.bufferpool2-V2", 24 ], 25 include_dirs: [ 26 "frameworks/native/aidl/gui", 27 ], 28 stability: "vintf", 29 backend: { 30 cpp: { 31 enabled: false, 32 }, 33 java: { 34 enabled: false, 35 }, 36 ndk: { 37 enabled: true, 38 apex_available: [ 39 "//apex_available:platform", 40 "com.android.media.swcodec", 41 "test_com.android.media.swcodec", 42 ], 43 additional_shared_libraries: [ 44 "libnativewindow", 45 ], 46 }, 47 rust: { 48 // No users, and no rust implementation of android.os.Surface yet 49 enabled: false, 50 }, 51 }, 52 versions_with_info: [ 53 { 54 version: "1", 55 imports: [ 56 "android.hardware.common-V2", 57 "android.hardware.media.bufferpool2-V2", 58 ], 59 }, 60 ], 61 frozen: true, 62 63} 64